Shade Monster Junkie Mar 27, 2009 #381 Updated. Thorn damage? Should we add note that the slam attacks deal half bludgeoning/half piercing due to the thorns?
Updated. Thorn damage? Should we add note that the slam attacks deal half bludgeoning/half piercing due to the thorns?
demiurge1138 Inventor of Super-Toast Mar 28, 2009 #382 1d6 plus Str for the thorny defense? It's less than the 1d8 of the smaller barbed devil, but the devil is rather a higher CR.
1d6 plus Str for the thorny defense? It's less than the 1d8 of the smaller barbed devil, but the devil is rather a higher CR.
freyar Extradimensional Explorer Mar 29, 2009 #383 All that sounds right, including half-piercing on the slams. Let's drop the native subtype, I think, unless called and bound critters are native.
All that sounds right, including half-piercing on the slams. Let's drop the native subtype, I think, unless called and bound critters are native.
Shade Monster Junkie Mar 30, 2009 #384 freyar said: Let's drop the native subtype, I think, unless called and bound critters are native. Click to expand... If not native, then it's extraplanar by default. Suggested home plane? The Elemental Plane of Wood works, of course, but it is from an optional cosmology. Maybe Elemental Plane of Earth, or even the Beastlands?
freyar said: Let's drop the native subtype, I think, unless called and bound critters are native. Click to expand... If not native, then it's extraplanar by default. Suggested home plane? The Elemental Plane of Wood works, of course, but it is from an optional cosmology. Maybe Elemental Plane of Earth, or even the Beastlands?
freyar Extradimensional Explorer Mar 30, 2009 #385 Beastlands feels kind of right. We could have a sidebar listing options, including Elemental Wood or making them native.
Beastlands feels kind of right. We could have a sidebar listing options, including Elemental Wood or making them native.
demiurge1138 Inventor of Super-Toast Mar 30, 2009 #388 Power Attack, Lightning Reflexes and Improved Initiative all seem right. That Dex 8 is harsh, especially in conjunction with fire vulnerability.
Power Attack, Lightning Reflexes and Improved Initiative all seem right. That Dex 8 is harsh, especially in conjunction with fire vulnerability.