Cleon
Legend
So we need Quicken Spell first. If we give it 3 Auto-Quickens, that would take up a lot of the remaining feats. I guess the question is what other feats we have in mind. (We aren't running out of epic feat slots, are we?) Blinding Speed seems almost unfair and therefore necessary.Empower, Maximize, and Instensify Spell seem interesting, and we've already mentioned Epic Spellcasting. So we don't quite have room for all that...
We can easily cut out Great Fortitude, Lightning Reflexes and/or Iron Will if we want to free up some feats - they don't really need the +2 to saves. The +4 from the Epic versions of those feats will help console it.