Cleon
Legend
Hmmm, I guess he could, unless that counts as personal gain, in which case he refuses to use his transmutation according to the original text. Anyway, I can go with the symbol if you like.
Okay, that makes it:
0 – read magic, detect magic, mending, prestidigitation;
1st – burning hands, feather fall, hypnotism, identify, magic missile (x2), obscuring mist, ray of enfeeblement;
2nd – continual flame, detect thoughts, eagle's splendor, fox's cunning, owl’s wisdom, protection from arrows, see invisibility, Tasha’s hideous laughter;
3rd – blink, clairaudience/clairvoyance, deep slumber, gaseous form, magic circle against evil, nondetection, tongues;
4th – locate creature, mass enlarge person, mass reduce person, resilient sphere, shout, solid fog, stoneskin;
5th – baleful polymorph, break enchantment, dominate person, feeblemind, permanency, sending, wall of force;
6th – antimagic field, disintegrate, greater heroism, mass bull’s strength, symbol of persuasion, true seeing;
Wait, I just realized something. Andromidus and Prometheus should have the same number of 7th level spells, right?
No, Prometheus casts as a 15th level wizard, so gets two 7th-level spells for his casting level plus three bonus spells for his Intelligence of 40, for five in total.
Andromidus casts as a 25th-level wizard, so gets FOUR 7th-level spells for CL. His lower Intelligence of 39 only gives him two bonus spells at that spell level, but that's still six in total.
And you seem to have given Andromidus 10th level spell slots. That would seem to require a lot of Improved Spell Capacity feats that we haven't assigned yet (right?). I think we need to check those numbers...
Eh? Where are you seeing 10th level spell slots. His Wizard Spells Prepared 4/8/8/7/7/7/7/6/6/6 is a row of ten numbers, from 4 spells at 0 level to six spells at 9th. If he went up to 11th level he'd have eleven numbers.
Besides, I thought we'd agreed not to give him 10th+ level slots because none of the existing Greater Titans have them.