Shade
Monster Junkie
BOZ said:not sure why it needs this one?
I thought it went well with this...
Dragon #89 said:A cantobele has a high-pitched, soft, feminine voice, and uses it effectively to lure prey and deceive hostile creatures by remaining hidden in underbrush and employing its voice in combination with its innate abilities of <I>ESP</I> (9" range) and <I>tongues</I>.
BOZ said:Hiding in underbrush, it employs its voice in combination with its innate ability of ESP (90 yard range) and tongues.
(I think that if tongues is going to be constant, detect thoughts should too.)
Agreed.
BOZ said:When a cantobele attempts to knock an opponent off its feet, the victim must roll a successful Dexterity check with a -4 penalty to maintain balance. If the check fails, the victim falls, and the cantobele attacks with a +4 bonus with each of its attacks.
(maybe this is where Knight Otu got the idea that it should make Trip attacks. Close, but maybe it should be something else?)
I could see trip for this, or modify this...
Knock Down [Fighter, General]
Your mighty blows can knock foes off their feet.
Prerequisite: Base attack bonus +2, Improved Trip, Str 15+
Benefit: Whenever you deal 10 or more points of damage to your opponent in melee with a single attack, you may make a trip attack as a free action against the same target. Use of this feat cannot be combined with Improved Trip to generate an extra attack, and successful use of this feat does not grant an extra attack through the Cleave or Great Cleave feats.
Source:Sword & Fist (Corrected from errata).
BOZ said:Their claws and six-legged gait make them sure-footed on the slickest ice, in deep snow, or on tree boughs. Spells such as grease and fumble have no effect on them. They can climb any surface, except sheer walls and cliffs, at their normal movement rate. Sheer surfaces reduce their movement by one-half.
(something similar to spider climb, but maybe as an Ex ability?)
Check out the wallcrawler ability we gave the gacholoth. I think it was similar.