The alcor’s razor-sharp claws do 1-3 hp damage per hit, and it can bite for 1-4 hp damage. These attacks may be used against a single foe or divided between two targets in a round. The creature can also attack with its tail (when not skiing) at the rate of one tail-slap every two rounds. A strike by the tail does 3-12 hp damage, and a target hit by the tail must save versus petrification or be knocked down. Opponents of size S have a -4 penalty to this saving throw, and those of size L receive a bonus of +5. A target that is knocked down forfeits any attack(s) it would otherwise have been entitled to in the remainder of the current round, and also cannot attack during the following round while it regains its feet. All attacks against a target that has been knocked down are made at +4 to the attacker’s chance “to hit.”
If an alcor chooses to attack with its tail, it cannot use claw or bite attacks in the same round. If it knocks down an opponent, it will attack that foe in preference to any others during the following round.