Converting "generic setting" second edition monsters

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we can steal from the stone golem, changing the values as needed to produce a much smaller, weaker creature:

A stone dragonet's body is chiseled from a single block of hard stone, weighing around X pounds. The stone must be of exceptional quality and costs X gp. Assembling the body requires a DC X Craft (sculpting) check or a DC X Craft (stonemasonry) check.

CL 11th; Craft Construct (see MM page 303), eyebite, stone shape, caster must be at least 11th level; Price X gp; Cost X gp + X XP.
 

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Aspect of BOZ said:
do we have anything better to do? ;)

Well, I do have a certain new gamebook I'm rather enjoying reading. ;)

Other low-CR golem costs:

Paper (CR 1): 200 gp body, DC 15.
Wax (CR 2): 500 gp, DC 15.
Tin (CR 3): 400 gp, DC 20.
Wood (CR 3): 1,000 gp, DC 15.
Fungus (CR 4): 1,000 gp, DC 20.

So it looks like we're shooting for around 300-500 gp for the body and DC 15-20.
 



*grumble* damnit, signed in as "me" again! guess i'll have to stick around a little late after work. :\

Shade said:
Well, I do have a certain new gamebook I'm rather enjoying reading. ;)

some of us are luckier than others. :p actually, when i leave, i'll go see if i can browse it at the local bookstore... failing that, i can take the trip to FLGS-land tomorrow!

dhaga said:
40 lb. chunk of stone, 400 gp to purchase, DC 17?

that sounds just fine, as far as i can tell. :)

Aspect of BOZ said:
Price X gp; Cost X gp + X XP.

i forgot - how do we figure this part out, again?
 

Hey, my Conversion Notes thread actually came in handy. ;)

A construct's creator must have a caster level high enough to cast any prerequisite spell the construct has.

OK, I suggested eyebite and stone shape as prereqs, but I contradicted my earlier opposition to eyebite on the fact that it has the evil descriptor. Let's replace it with ghoul touch (no evil descriptor, surprisingly) and fear. Fear would be the highest-level spell (4th), so the caster level must be at least 7th.

Cost: A construct's description (usually) includes a market price and a cost to create the construct. To calculate the creation cost for a construct, subtract the cost of any special materials the construct requires from the market price. Divide the remainder in half. The result you get represents the basic materials you must buy to build the construct. This basic cost includes the cost of the construct's body. Most construct descriptions include a separate cost for the body to allow DMs and players to use the Craft skill to create the body.

The total cost to create the construct is the basic cost plus the cost of special materials. For example, a construct with a market price of 100,000 gp and 10,000 gp worth of required special materials has a creation cost of 55,000 gp. (Here's the math: 100,000 - 10,000 = 90,000; then 90,000/2=45,000; then 45,000 + 10,000 = 55,000 gp.)

The CR 2 wax golem has a cost of 1,500 gp and a market price of 2,500 gp.

If we go with mp of 2,500 - 400 gp for the body = 2,100 /2 = 1,050 + 400 = 1,450

Making the construct also requires experience points equal to 1/25th the market price minus the cost of special materials. The construct from the previous example has an XP cost of 3,600.

2,500 - 400 gp for the body = 2,100/25 = 84

So we have:

CL 7th; Craft Construct, fear, ghoul touch, stone shape, caster must be at least 7th level; Price 2,500 gp; Cost 1,450 gp + 84 XP.
 

Shade said:
Hey, my Conversion Notes thread actually came in handy. ;)

well, that's fortunate! :D i'll trust your figures.

Aspect of BOZ said:
no, i wouldn't want to see the eyes permanently destroyed. what monsters/spells cause blindness that doesn't go away naturally? i mean effects that cause a blindness that requires magical healing to restore sight. do those say permanenly blinded, or do they just say blinded, and the assumption is that you need remove blindness or something to restore sight?

the Blindness/Deafness spell simply says that the subject is blinded, though the duration of the spell is permanent. here's what is says happens with the nymph when you fail the save: "be blinded permanently as though by the blindness spell."
 

BOZ said:
the Blindness/Deafness spell simply says that the subject is blinded, though the duration of the spell is permanent. here's what is says happens with the nymph when you fail the save: "be blinded permanently as though by the blindness spell."
Stick with that then?

Anything else?

Regards
Mortis
 

How about this:

Also, living creatures caught in the cloud of acid on the first round must succeed on a DC X Fortitude save or be blinded permanently as though by the blindness spell.



How about these sections, do they look OK?

+1 racial bonus on saving throws against all earth spells and effects. This bonus increases by +1 for every five class levels the rockseer attains.
-1 racial penalty on saves against spells with the air descriptor?
(Not reflected in the saving throw modifiers given here.)



Rockseer Magic [General]
Your training has emphasized skills that help you spread the word of your faith. (is that what we want it to say?)
 

That all looks good except for the feats line.

I'd change it to:

"You have studied the long-standing arcane traditions of your people which allows you to better harness the powers of the earth."
 

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