Converting monsters from Dragon magazine (Part Two)

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Rainbow walk - in heavy rain no - in light rain, where you can see Sun Light (light drizzle?) yes.
 
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Challenge Rating: 12?

Treasure: Standard?

An adaro stands x feet tall and weighs x pounds.

Adaro speak Aquan and Sylvan?

Equivalent spell level of summon flying fish swarms?
 



The damage for the nose saw needs to be dropped to 2d4+1 in the full attack line, but other than that, it looks done!
 


Venus Fly-Trap, Giant
FREQUENCY: Uncommon
NO. APPEARING: 1-4
ARMOR CLASS: 5
MOVE: Nil
HIT DICE: See below
% IN LAIR: 100%
TREASURE TYPE: C
NO. OF ATTACKS: 3-8 "bites" (only one "bite" per opponent)
DAMAGE/ATTACK: 4-1 0 per "bite"
SPECIAL ATTACKS: Drowning; multiple attacks
SPECIAL DEFENSES: Concealment
MAGIC RESISTANCE: Standard
INTELLIGENCE: Animal
ALIGNMENT: Neutral
SIZE: L (covers 15' to 20' diameter area on ground)
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil
LEVEL/X.P. VALUE: V/275 + 6/hp for
body; add 36 + 2/hp per set of jaws

Looking very much like a normal venus fly-trap enlarged to twenty times regular size, the giant fly-trap is usually concealed in forest undergrowth so well that there is only a 20% chance of seeing it before one walks into it. The plant's 3-8 jaws are each 3-6 feet across and rest on or near the ground.

The giant fly-trap is activated by contact, as a creature brushes against the "teeth" sticking out from the jaws; the jaws immediately strike out in the direction of the prey with the odds "to hit" of a 2 HD monster, doing 4-10 hp damage and gripping the prey tightly. Prey up to 4' in height and 100 lbs. in weight can be enclosed in a 6' large set of jaws, which will then fill with fluid and drown small-sized victims in 2-8 rounds. The enclosed jaws then fill with a mild acid that dissolves prey in 7-10 days.

Once "swallowed" by the jaws, a victim may only attack with claws, teeth, or handheld daggers from inside. Each set of jaws will take 2 HD of damage before being destroyed (roll separately for each set), after which the prey inside can escape. Attacks on a set of jaws inflicted from the outside while it holds prey will inflict half the damage on the jaws themselves and the other half on the victim inside. A lost set of jaws will be regenerated by the main body of the plant in two weeks, unless the 6 HD plant body is also destroyed. One may try to force the jaws of the plant open, but a strength roll for bending bars/lifting gates is required and can only be attempted once by a single character for a given set of jaws.

If a set of jaws latches onto a figure larger than they can "swallow," the jaws will continue to cling to the victim, doing 1-4 hp damage per round thereafter for 1-6 turns, and the jaws will then automatically detach themselves from the main body of the plant. The victim, if still alive, can then be pried out at leisure. If the main body of the plant is slain, all held victims will be released in 2-5 rounds from the jaws still attached to the plant.

Treasure may surround a patch of giant fly-traps, or the plants may have been planted over a treasure hoard for protection. Giant fly-traps take +1 hp per die of damage done by fire attacks.

Originally appeared in Dragon Magazine #89 (1984).
 




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