Converting monsters from Dragon magazine

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3 and a half feet, maybe 40-50 lb? They're "squat," so I think they should be kind of heavy.
 



I think so!

Apollyon (from the Greek-destroyer)
FREQUENCY: Very Rare
NO. APPEARING: 1
ARMOR CLASS: 4
MOVE: 9”/18”
HIT DICE: 15
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 2 claws/1 bite
DAMAGE/ATTACK: 1-6/1-6/1-8
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: + 1 or better weapon to hit
MAGIC RESISTANCE: Standard
INTELLIGENCE: Very
ALIGNMENT: Neutral
SIZE: L
PSIONIC ABILITY: Nil

The Apollyon are the servants of Death. They number 15, each indistinguishable from the other. An Apollyon appears as a ten-foot-tall, gaunt humanoid covered with gray, scaly skin. It is hairless and sexless. Ivory fangs protrude from its mouth; its fingers end in adamantine ebony talons. Its eyes glow like smoldering coals. Two huge, bat-like wings grow out of its back.

An Apollyon’s eyes act as a death ray, causing 1-100 points of damage (% with save versus death). Wounds from its talons will not close unless cured. In addition to the 1-6 points damage of the initial claw hit, the wound will bleed for an automatic 1-4 points until a heal spell or potion is applied.

An Apollyon fang bite is poisonous. The initial bite does 1-8 points damage. If a save versus poison is not made, the victim will take 1-8 additional points every round until he is either dead or cured by a Cleric. The Apollyon serve as Death’s messengers and guardians of the outer realms of the Dead Lands. Outside of the Dead Lands, Apollyon always appear alone. One may be sent as a servant from Death to an individual who continues to send Death an influx of new subjects. An Apollyon may also be sent to guard any treasure Death finds offensive (for example, a Rod of Resurrection).

The Apollyon rarely speak and when they do, their voices are harsh from lack of practice. Death grants them limited initiative. Because of their service to Death, the Apollyon often have knowledge of things hidden to mortals. They may offer a party advice or directions, if they deem such advice or directions to be in Death’s favor. The Apollyon, in melee, need never check morale, as they have no fear of dying.

Originally appeared in Dragon Magazine #42 (1980).
 

Ooh, a Large outsider with a death ray like the catoblepas, and a poisonous bite and lethal claws to boot! Totally bad-ass for a neutral being!:devil:
 

Indeed. And it fits in nicely with campaign setting like the Forgotten Realms that have non-evil death deities (like Kelemvor). :)
 

These guys are awesome. May I petition, though? Keep the death ray doing 1d100 damage, rather than having it a save or die. The damage is much cooler--more unique.
 



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