Converting Monsters from Dungeon Magazine

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Splinters (Ex): A Wooden Lady's body is covered in splinters. An opponent hit by a Wooden Lady's slam attack must succeed on a DC X Reflex save or have a splinter break off in his or her flesh. Lodged splinters impose a –1 penalty on attacks, saves, and checks per quill. The save DC is Strength-based.

A quill can be removed safely with a DC X Heal check; otherwise, removing a quill deals an extra xdx points of damage.

I switched Dex-based to Str-based, as that seems to make more sense for the delivery method. The Heal check can probably stay at DC 20, but I'm not sure if we want to change the damage for a failed one.
 

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That seems reasonable, removing the remaining references to "quills", of course.

The 1d6 damage is probably OK, but I'm flexible on the matter.
 

Perhaps it leaves splinters that do hp damage for some period of time? Or Dex damage or something?

The rest looks pretty good. I can get on board with 12HD and the proposed DR. I like the smokestick. Let's not forget a shrinking ability also (this is like a golem amulet/figurine of wondrous power or an amber amulet of vermin!).

Wasn't that sure about the splintering idea, but Freyar's proposal looks good. I prefer Dex damage or a penalty over dull old hit point damage.

How about slashing & piercing weapons that strike it get stuck in its wooden body, like the axe that got stuck in the animated figurehead in The Golden Voyage of Sinbad?
 

How about slashing & piercing weapons that strike it get stuck in its wooden body, like the axe that got stuck in the animated figurehead in The Golden Voyage of Sinbad?

No thanks. It's already got DR/slashing. The combo makes it pretty impossible to damage.

Edit: In Pathfinder, the howler quill penalty is straight sickened, which I rather like.
 
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I'd be up for 1 point of Dex damage rather than the hp damage, and I prefer the Pathfinder route of sickened rather than spelling out all the penalties.
 

You mean swapping the hp damage on removal for Dex damage?

Splinters (Ex): A Wooden Lady's body is covered in splinters. An opponent hit by a Wooden Lady's slam attack must succeed on a DC X Reflex save or have a splinter break off in his or her flesh. A character with a lodged splinter is sickened. The save DC is Strength-based.

A splinter can be removed safely with a DC 20 Heal check; otherwise, removing a splinter deals 1 point of Dex damage.

Edited: changed the last quill to a splinter.
 
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You mean swapping the hp damage on removal for Dex damage?

Splinters (Ex): A Wooden Lady's body is covered in splinters. An opponent hit by a Wooden Lady's slam attack must succeed on a DC X Reflex save or have a splinter break off in his or her flesh. A character with a lodged splinter is sickened. The save DC is Strength-based.

A splinter can be removed safely with a DC 20 Heal check; otherwise, removing a splinter deals 1 point of Dex damage.

Edited: changed the last quill to a splinter.

Very nice. I'm fine with that.
 


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