Converting Monsters from Dungeon Magazine

Maybe both on augmented crit.

We could beef up the "nemesis" ability to include a way to smite or bypass the DR of its nemesis (or something similar).

The thing about the normal boars reminds me of a wraith's unnatural aura, but that feels weird for a critter like this. I'm not sure what to make of it.
 

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Maybe both on augmented crit.

Let's go with the common 18-20/x3.

We could beef up the "nemesis" ability to include a way to smite or bypass the DR of its nemesis (or something similar).

Not a bad idea. We might give it favored enemy as well.

The thing about the normal boars reminds me of a wraith's unnatural aura, but that feels weird for a critter like this. I'm not sure what to make of it.

The wraith's aura seems a good fit, as long as we limit it to boars.
 

Let's go with the common 18-20/x3.

Not a bad idea. We might give it favored enemy as well.

The wraith's aura seems a good fit, as long as we limit it to boars.

Okay, how about these:

Nemesis (Ex): The white boar was created to destroy a specific foe, some individual or race who have offended the powers of nature. When attacking this foe it ignores any damage reduction or hardness the foe may possess. Furthermore, the boar gains a +X bonus on Bluff, Listen, Sense Motive, Spot, and Survival checks when using these skills against its foe, and likewise gets a +X bonus on weapon damage rolls against such opponents.

+6 for the bonus?

Unnatural Aura (Ex): The white boar creates an unnatural aura that terrifies all pigs and swine, including both porcine animals and magical beasts (such as Razor Boars). No pig, wild or domesticated, will willingly approach nearer than 30 feet to the white boar, and panics if forced to do so (Pigs that are animals are allowed no saving throw, but magical beasts get a DC X Will save to merely be shaken); they remain panicked or shaken as long as they are within that range.
 



Looks great, and +6 seems reasonable. I wouldn't mind adding a "smite nemesis" ability as well.

That'd be pretty straightforward, just swapping the names would give:

Smite Nemesis (Su): Once per day, the white boar can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against its nemesis.

I think I'll cut the max HD - it is a divine creation, after all - and add a note that its normal nemesis damage bonus also applies:

Smite Nemesis (Su): Once per day, the white boar can make a normal melee attack against its nemesis that deals extra damage equal to its HD (Typically +22 damage, which includes the +6 damage bonus from its nemesis ability).

That said, just the Nemesis ability is enough as far as I'm concerned.
 

I'm content to leave off the smite as well.

Updated.

Locate creature 1/day to locate its nemesis only? Give it Track and high Survival as well for when it gets close?

Skills: 5 at 19 ranks

Feats: 6 (dire boars have Alertness, Endurance, Iron Will)
 

I'm content to leave off the smite as well.

Updated.

Locate creature 1/day to locate its nemesis only? Give it Track and high Survival as well for when it gets close?

Skills: 5 at 19 ranks

Track and Survival are fine by me.

Knowledge (nature), Intimidate, Listen, Spot, Survival ?

Feats: 6 (dire boars have Alertness, Endurance, Iron Will)

Would a Razor Boar's Alertness, Awesome Blow, Diehard, Endurance,
Improved Bull Rush and Power Attack do?

We'd need to add Track as a bonus feat, of course.
 



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