ok, next. this one is fairly easy, and is really just a miniature iron golem so we can modify the stats from there.
IRON MAN
FREQUENCY: Very Rare
NO. APPEARING: 1
ARMOR CLASS: 3
MOVE: 12”
HITDICE: 4
% IN LAIR: Nil
TREASURE TYPE: Nil
NO. OF ATTACKS: 1
DAMAGE/ATTACK: 1-10
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: +3 weapon to hit, magical fire repairs damage
MAGIC RESISTANCE: Only affected by electrical magic attacks
INTELLIGENCE: Non-intelligent
ALIGNMENT: Neutral
SIZE: S (3’ tall)
PSIONIC ABILITY: Nil
LEVEL/XP VALUE: IV/165 + 4/hp
DAMAGE/ATTACK: 1-10
Attack/Defense Modes: Nil/nil
This is a miniature iron golem; it costs one-third as much and requires only one month to construct. Like a full-sized iron golem, it is under the control of the magic-user who created it. The poisonous cloud of the iron man is 1” x 1” x 1” every 7 rounds, but causes only 1-6 points of damage, no save. It is smaller and less formidable than an iron golem but twice as fast. It is damaged only by +3 or better weapons. Only electrical magical attacks affect it, slowing it 50% for 3 rounds. Magical fire attacks repair damage on a one-hit-point for one-hit-point basis. An iron man is vulnerable to rust monster attacks.