Cryptknights
FREQUENCY: Very Rare
NUMBER APPEARING: 1-10
ARMOR CLASS: 0
MOVE: 12”
HIT DICE: 9
% IN LAIR: 100%
TREASURE TYPE: Nil
NUMBER OF ATTACKS: 1
DAMAGE/ATTACK: 1-12
SPECIAL ATTACKS: continual fear
SPECIAL DEFENSES: Nil
MAGIC RESISTANCE: Standard
INTELLIGENCE: Semi
ALIGNMENT: LE
SIZE: M
PSIONIC ABILITY: Nil
Attack/Defense Modes: Nil
Cryptknights are only known to exist in the wizard Martek’s tomb. Cryptknights are creatures that were time-trapped (see the SPECIAL NOTE in the MOBIUS TOWER PROLOGUE on page 20) just as they died. Thus, they became trapped in their deaths. Because of their frightening deaths, 70% of all Cryptknights emanate continuous fear (as the fourth level magic users’ spell fear). Over the centuries, some cryptknights escaped from the Mobius tower to other parts of Martek’s tomb. Cryptknights look like skeletal forms of the people they were before they were time-trapped.
Well, we could reduce the slam damage and go with higher strength, but here's a provisional list:
Str 13, Dex 10, Con -, Int 2, Wis 13, Cha 14. I bumped Cha because the fear/horrid appearance DC will be based on Cha.
These things are terribly uninteresting. Here's one idea to spice them up a tad: Since they are "time-trapped", perhaps they should be immune to all time-affecting spells (slow, haste, time stop, etc.)?