Multiple Personality Disorder
You have more than one personality.
Prerequisite:Wis. 12+, more than one weapon
Effect: every type of weapon you have has its own personality you choose what they are. (i.e. greataxe= anger, greatswords= war, rapier= gentleman.)
Benefit: You gain +2 on bluff, diplomacy, and intimidate, you can take an extra feat, or gain +2 Cha. In addition, out of battle, you can switch freely between your true and alternate selves to create an effect similar to an 'Alter Self' spell
Special: You can take this flaw more than once, provided you have enough weapons. Each time, you gain another personality.