Description: These animated beings appear as perfect examples of their gem type, though they are found constantly spinning furiously in the air.
It is possible, however, to produce animate 'non-living' beings, for example a witch's broom. This last group, which has been neglected to a large degree in the past, I have titled Hylem, short for hylomorphic animation.
Hylems
These are objects that are animated, but are not in the form of living creatures. Hylems are seen with an ephemeral existence among a number of spells like: animate object, animate rock, wizard's ey, and the Bigby's hand spells. Furthermore, this animation is also present in a number of magic items, namely: broom of animated attack, broom of flying, carpet of flying, ioun stones, Quaal's feather tokens, magical ropes and even a sword of dancing...It seems that hylems are classed as magic items rather than monsters. With most examples, this is very plausible, but what of those that can be given limited commands, specific to a situation, and act upon them accordingly. One such hylomorphic being is the gem hylem
Maybe we could elaborate on the initial gem hylems and give them spells/spell-like abilities based on their respective gem dragon? Or perhaps they could be a 'sub-species' created from gem dragon scales rather than real gems?dhaga said:Roll on 1dx on table to determine what variety of gem the Hylem is created from (and therefore what type it leaves behind when destroyed):
Ruby
Emerald
Sapphire
Diamond
Topaz
Amethyst
etc