Shade
Monster Junkie
So, 11 HD and Huge?
I don't like the idea of not increasing the base damage of the natural attacks, but I can see not using the usual +8 Str for the increase from Large to Huge. Wanna leave Str unchanged, or partially increase it?
Sea wyrms grow larger, but not particularly stronger, as they age; thus, the bite and constriction of a young sea wyrm are just as damaging as that of its elders.
I don't like the idea of not increasing the base damage of the natural attacks, but I can see not using the usual +8 Str for the increase from Large to Huge. Wanna leave Str unchanged, or partially increase it?