Crawling Gauntlet: Str 6, Dex 18, Con 11, Int 5, Wis 8, Cha 10, Ego 3
Handlinger: Str 6, Dex 16, Con 12, Int 16, Wis 12, Cha 15, Ego 19
Psionic Sinew: Str 14, Dex 3, Con 13, Int 6, Wis 8, Cha 11, Ego 6
We're given an Int of 8-10.
How about Str 6, Dex 16, Con 13, Int 10, Wis 10, Cha 12, Ego (to be determined based on symbiont formula)?
Anesthetize (Ex): A creature bitten by a giant leech must succeed on a Spot check (opposed by the giant leech's Hide check) to notice the attack if both the leech and its target are in murky water at least 2 feet deep. Each round of blood drain entitles the creature to another Spot check to notice the leech, with a cumulative +2 bonus on the check per round after the first. Characters attacked in clear water, or who have some means of detecting the leech without seeing it, notice the attack immediately.
Neutralize Poison (Su): Once per day, a gutworm can negate any poison introduced into its host's body (not just ingested poisons), protecting its host from any ill effects.
Mimic Shape (Ex): A mimic can assume the general shape of any object that fills roughly 150 cubic feet (5 feet by 5 feet by 6 feet), such as a massive chest, a stout bed, or a wide door frame. The creature cannot substantially alter its size, though. A mimic’s body is hard and has a rough texture, no matter what appearance it might present. Anyone who examines the mimic can detect the ruse with a successful Spot check opposed by the mimic’s Disguise check. Of course, by this time it is generally far too late.