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Converting monsters from the second edition Monstrous Compendiums

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Here's how others do it:

Effective caster level equals the githyanki's class levels.
Caster level equals the drow’s class levels.
 

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works for me. :) how about an "ondonti as characters" section?

i'll work on some flavor text today as i get the opportunity.

i'm thinking that maybe they should not start out with any weapon proficiencies, since they are pacifistic by nature (i.e., not even simple weapons).
 
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Aspect of BOZ said:
works for me. :) how about an "ondonti as characters" section?

How about a Homebrews first? ;)

Aspect of BOZ said:
i'm thinking that maybe they should not start out with any weapon proficiencies, since they are pacifistic by nature (i.e., not even simple weapons).

They wouldn't anyway, right, as it is granted by whatever class they take? If they take commoner (which would probably be the most common as farmers), they'd only get proficiency with one simple weapon.
 

Shade said:
How about a Homebrews first? ;)

beat you to it! :D

Shade said:
They wouldn't anyway, right, as it is granted by whatever class they take? If they take commoner (which would probably be the most common as farmers), they'd only get proficiency with one simple weapon.

good point! that's fine. and they can always weild something they are not proficient with clumsily (and i'm sure they would).
 






Ondonti As Characters
Ondonti leaders tend to be clerics (?). Ondonti clerics worship Eldath. An ondonti cleric has access to two of the following domains: Family, Good, Plant, Protection, and Water (favored weapon: net).

Ondonti possess the following racial traits.

+6(?) Strength, ? Dexterity, ? Constitution, ? Intelligence, +2(?) Wisdom, ? Charisma.
An ondonti's base land speed is 30 feet.
Darkvision out to 60 feet.
Special Qualities (see above): immunity to charm, poison resistance, spell-like abilities
Immunity to enchantment spells and effects, +2 racial saving throw bonus against enchantment spells or effects, +2 racial bonus on saving throws against poison. (Not reflected in the saving throw modifiers given here.)
Automatic Languages: Common, Orc (?). Bonus Languages: ? (Orcs have Dwarven, Giant, Gnoll, Goblin, Undercommon).
Favored Class: Cleric.
Level Adjustment: +X

The ondonti warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.
 
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