Ondonti As Characters
Ondonti leaders tend to be clerics (?). Ondonti clerics worship Eldath. An ondonti cleric has access to two of the following domains: Family, Good, Plant, Protection, and Water (favored weapon: net).
Ondonti possess the following racial traits.
+6(?) Strength, ? Dexterity, ? Constitution, ? Intelligence, +2(?) Wisdom, ? Charisma.
An ondonti's base land speed is 30 feet.
Darkvision out to 60 feet.
Special Qualities (see above): immunity to charm, poison resistance, spell-like abilities
Immunity to enchantment spells and effects, +2 racial saving throw bonus against enchantment spells or effects, +2 racial bonus on saving throws against poison. (Not reflected in the saving throw modifiers given here.)
Automatic Languages: Common, Orc (?). Bonus Languages: ? (Orcs have Dwarven, Giant, Gnoll, Goblin, Undercommon).
Favored Class: Cleric.
Level Adjustment: +X
The ondonti warrior presented here had the following ability scores before racial adjustments: Str 13, Dex 11, Con 12, Int 10, Wis 9, Cha 8.