Aspect of BOZ
First Post
Shade said:I thought we decided on philosopher=incorporeal, malice=corporeal. If not, then this ability isn't necessary.
Mortis said:Had we? I must have missed it. I had opted for malice=incorporeal, but if not then that ability works fine.
i'll let you guys talk that one out amongst yourselves.

Shade said:That works, assuming we stick with Weapon Finesse. Otherwise, we might want to clarify why it uses its Dex modifier rather than Str.
i'm fine either way with making WF a bonus feat or switching out one of the GP's feats (probably the former is better than the latter).
Shade said:True. Since spectres are 7 HD, that would make them the equivalent of 9 HD. Since the philosopher is 9 HD, we could state that malices use the philosopher's HD for purposes of turn attempts, and drop turn resistance altogether.
works for me. see below.

Shade said:That's fine, although I think Flyby Attack really fits their original description well.
i'll go by your discretion then.

how's this? should we split that up into two abilities or just two paragraphs?

Bound to Philosopher (Su): A malice can never stray more than 100 feet from the gray philosopher that created it. Should it be forcefully moved from this area, it must immediately return to within 100 feet by the fastest means possible. If the gray philosopher that created a malice is destroyed, the malice is also instantly destroyed. A malice uses its gray philosopher’s base attack bonus and can use any skills and feats the gray philosopher has access to. A malice uses its gray philosopher’s Hit Dice for the purposes of turning attempts (and cannot be commanded?). A malice uses its own Dexterity modifier on attack rolls with its natural weapons.