Converting prehistoric animals

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Yep freyar, these are indeed shoveling animals. And despite their enlarged jaws, their bite force isn't really strong, so they can't, say inflict a vorpal bite, or even clamp down with Improved Grab. (As herbivores, they don't need too much force to eat mulch. ;) )
 

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Vegetation Bite (Ex): The bite of an amebelodon ignores the first 10 points of hardness of any plant matter, including anything made of wood as well as plant creatures.

If we want to give it a bite attack, that is. ;) :p
 
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I dunno. The bite's not got much force behind it--it's not eating trees, it's scooping up marsh plants. Not much you can do for an animal with a diet of sludge, except a bonus on Fortitude saves...
 

We could put a spin on the mammoth's toss ability like so...

Toss Muck (Ex): As a standard action, an amebelodon can toss a tuskful of muck at a target within x feet. This requires a ranged touch attack. The target is blinded until it takes a move action to wipe off the muck.
 


Good suggestion!

Marsh Move (Ex): Amebelodons take no movement penalties for moving in marshes or mud.

Anyone disapprove?
 

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