Converting prehistoric animals

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Massospondylus
Large Animal
Hit Dice: 5d8+15 (37 hp)
Initiative: +1
Speed: 30ft (6 squares)
Armor Class: 14 (-1 size, +1 Dex, +4 natural), touch 10, flat-footed 13
Base Attack/Grapple: +3/+11
Attack: Claw +7 melee (1d8+4)
Full Attack: 2 claws +7 melee (1d8+4), bite +5 melee (1d6+2)
Space/Reach: 10ft/5ft (10ft with bite)
Special Qualities: Low-light vision, scent
Saves: Fort +7, Ref +5, Will +2
Abilities: Str 19, Dex 12, Con 16, Int 1, Wis 12, Cha 7
Skills: Listen +7, Spot +7
Feats: Alertness, Multiattack
Environment: Warm deserts and plains
Organization: Solitary
Challenge Rating: 3
Treasure: None
Alignment: Always neutral
Advancement: 6-10 HD (Large), 11-15 HD (Huge)
Level Adjustment: -

This quadruped is about the size of a horse, but with a long tail and neck. Its head is broad with peg-like teeth, and its forelimbs are tipped with large claws.

Massospondyluses are a type of prosauropod, a primitive relative of such mighty animals as the brachiosaurus and seismosaurus.

The massospondylus ranges in length from 10 to 15 feet long. They live in dry areas and eat predominately plants, but are omnivorous and not adverse to occasionally catching and killing their food. They are territorial, and rarely see each other unless to mate or fight.

Combat
When threatened or hungry, a massospondylus rears onto its back legs and fights with its teeth and claws. They rarely attack anything of human size, however, unless starved or in defense.

Sort of boring. Anything we can do to spice it up?
 

These are about the only interesting facts I could find about it:

"A 2007 study suggested that Massospondylus may have used its short arms in defense from predators ("defensive swats"), in intraspecies combat, or in feeding, although its arms were too short to reach its mouth. Scientists speculate that Massospondylus could have used its large pollex (thumb) claw in combat or to strip plant material from trees."

"Although long assumed to have been quadrupedal, a 2007 anatomical study of the forelimbs has questioned this, arguing that their range of motion precluded effective habitual quadrupedal gait. The study also ruled out the possibility of "knuckle-walking" and other forms of locomotion that would avoid the issue of the limited ability of Massospondylus to pronate its hands. Although its mass suggests a quadrupedal nature, it would have been restricted to its hind legs for locomotion."

"Notably, the near-hatchlings had no teeth, suggesting they had no way of feeding themselves. Based on the lack of teeth and the animal's body proportions, scientists speculate that postnatal care might have been necessary. The four legs of the near-hatchlings were of equal length, indicating that newly hatched Massospondylus were quadrupedal."
 


Now, here's a thread I'm gonna get a lot of use out of. I'll be compiling these baddies into a word document as I get the time. Many thanks. :cool:
 

I say we downsize the bite to 1d4. Keeping the claws at d8 I'm okay with. We can mention something in the flavor text about them being good parents, and about how that's how they would come into conflict with adventurers.

They were native to desert climes. Is there anything we can do with that?
 

Cat Moon said:
Now, here's a thread I'm gonna get a lot of use out of. I'll be compiling these baddies into a word document as I get the time. Many thanks. :cool:

Great! Feel free to chime in if you have any suggestions. :)
 

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