Converting prehistoric creatures

Status
Not open for further replies.
d12s don't get enough love ;), so let's use that for the bite damage. The skills and feats you selected look good.

Also how about we call it Worry instead of Chew? The fhorge's (from FF) Worry ability has exactly the same effect but with different wording:

3rd edition Fiend Folio said:
Worry (Ex): A fhorge that successfully gets a hold on an opponent with its improved grab ability shakes the victim violently back and forth. This attack deals bite damage each round until the victim breaks free, the fhorge is slain, or the victim dies.
 
Last edited:

log in or register to remove this ad

Worry is probably what I was thinking of. I think Chew is what we call it when something "Swallows Whole" but only holds the victim in its mouth. I think we got that from the Milivorn (sp?) from either FF or MM3.
 

The only problem with worry, is that it implies improved grab with the bite. We've currently given it to the claws. Do we want to extend improved grab to all attacks, and stick with worry? Or go with one of those "free bite attack against grappled victim/if both claws hit" abilities?

Let's do Multiattack instead of Weapon Focus. The rest of the skills and feats look good.
 




I like "gnaw". :devil:

The chew ability, I believe, we obtained from one of Demiurge's World of Kong conversions. I'm not sure if its been used by WotC.
 




Status
Not open for further replies.
Remove ads

Top