Converting prehistoric creatures

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I have no idea where the hp bonus is coming from. +4 bonus times 9 HD does not make 10. Lesee...

Skills: Spilt between Listen and Spot? We could give them a +4 racial bonus on Swim checks--not a Swim speed, but not shabby, considering their strength.

Feats: Diehard, Endurance, Iron Will, Weapon Focus (gore)?

Did my suggestion for trample go anywhere?
 



Updated.

I'm not sure how I mangled the hit points, but I've fixed them now.

Sorry about missing the trample, I've added it now. Suggested damage? An elephant's equals its gore damage.

I like the feats. I shifted all the skill ranks into Listen, based on InsanePsychoRabbit's suggestion regarding Spot. I also added the racial bonus on Swim checks.

As to InsanePsychoRabbit's suggestion about gaze attacks, perhaps a +4 racial bonus on saving throws vs. gazes?
 

Gaze bonus seems good.

Flavor Text:

A large thick skinned animal on 4 hooves much like a rhino with 2 larger horns side by side stands grazing before you. It's mouth chewing on grass with saber like fangs protruding from it's upper and lower jaws.
 

I hate to say it so bluntly, but to suggest that Arsiniotherium's vision was blocked by its giant horns is stupid. Ungulates and parungulates have eyes that point to the sides, giving them wide, overlapping vision with little depth perception. Of course the eye sockets aren't immediately visible from the front of the skull. If you want to do that, you should strip all of the spot bonuses from a deer, too.
 



Updated.

Trample damage = gore damage like the elephant?

CR 5? It's essentially a deadlier rhino.

Environment: Warm forests and marshes?

Organization: Solitary or herd (2–12)?

Advancement: 10–12 HD (Large); 13–27 HD (Huge)?
 

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