Converting Psionic Creatures

OK, what are the differences among these guys? J'ez are basically just thri-kreen but smarter and lawful. J'hol drool crystal and make it into weapons, and are better at dodging missiles. T'keetch are good thri-kreen and... that's about it. Tondi have camouflage and really good venom.

So... why are we converting these guys? These sound like minor cultural differences. Most we can really do is make some feats for thri-kreen (Enhanced Venom, Secrete Crystal).
 

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The differences are rather minor. At least the J'ez and Tondi are a size category larger.

We might exaggerate the differences a bit more to make them unique enough to warrant conversion (such as the j'hol and t'keetch being better jumpers). It sounds like several of the will have different favored classes (both standard and psionic) than thri-kreen.
 

I have to say, my eyes are glazing over partway through the wall of text. Let's do these as separate ones, though. It never hurt anyone to have too many monsters. Except PCs, that is. ;)
 

J'ez = Large, +4 Int, fighter/psion?
J'hol = Medium, +2 Int, fighter/psychic warrior?
T’keech = Medium, Same Int, druid/wilder?
Tondi = Large, +2 Int, druid/wilder?
 



Added j'ez to Homebrews.

I increased the HD and Int as we decided above, and made the usual size adjustments to Con, natural armor, and damage. I did not modify Str or Dex yet, as I figured we needed to discuss. +8 Str seemed too much, and I'm not sure a Dex penalty is needed (and may, in fact, screw up some of their racial fighting styles).

The special abilities are unchanged from the thri-kreen at this time.
 
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