Each of the seven brains hanging from the tree can attack psionically, but each draws PSPs from a common pool.
The brains hang on flesh stalks, and severing a brain from its stalk or attacking a brain directly requires a successful called shot (-4 penalty to hit). The brains and their stalks have AC 8 and can withstand 6 points of damage. This damage does not count against the creature's main hit point total. The braintree has no treasure.
Psionics Summary: #AT 7; MTHAC0 10; MAC 5; Lv 6; PSPs 450; Psionic attacks--EW, II, MB; Psionic Defenses--All; Psionic Disciplines--control body, body equilbrium, domination, awe, ESP.
freyar said:Hehe, I should go back and read the brain collector again! That's just such a fun monster!
freyar said:In any case, I think this is a good idea. Do we want to write a sorcerer version, or just psionics?
freyar said:The alternative is maybe to allow one manifestation per round per brain remaining, with a common set of powers known.
Shade said:Psionics: A braintree manifests powers as a 7th-level psion. A braintree knows one power for each brain it possesses. If it loses a brain, randomly determine the power lost.
Hmmm...since its Int is only 9, it cant manifest even 0-level powers. I see several options:
1.) Raise the Int.
2.) Manifest as a psychic warrior, which uses Wisdom as the relevant abilty modifier. (As it currently stands, its 15 Wis would allow it to manifest 5th-level powers, which is just what we need).
3.) Use psi-like abilities instead of powers, and have each brain allow a single spell-like ability.
I think I prefer option #2. Thoughts?
freyar said:I'd go with the psychic warrior option, too. Nice to have something that's not a psion for once!
Psionics Summary: #AT 7; MTHAC0 10; MAC 5; Lv 6; PSPs 450; Psionic attacks--EW, II, MB; Psionic Defenses--All; Psionic Disciplines--control body, body equilbrium, domination, awe, ESP.
freyar said:I just remembered that Braintree is a stop on the Boston T! No wonder this sounds so familiar!