Cleon
Legend
1d10 rounds is ok, but then it wears off before the sickened condition kicks in from the secondary damage. That just feels weird to me.
Yes, I was worried about that too.
How about "initial damage nauseated for 1d4 rounds followed by sickened for 1d6 minutes, secondary damage 1d8 Con and sickened for 2d10 minutes."?