Cleon
Legend
Well, we've done the jade's disease and then gone back and discussed whether we liked it, right? And I feel like we've done something like the ruby's before, too, though maybe I'm just thinking of an ability like the fire elemental's burn.
We've done various disease breaths before, so we have precedents for that.
The magical melting breath is nasty - it even damages things that are immune to fire! Which makes me wonder whether the damage should be half fire, half something else...
We probably ought to make it a bit less automatic than "every object in the breath area, with no save", which is just icing on the cake of the amber dragon's equipment destroying ability.
Not that the jade breath is that much better - it transmits a disease that rots both creatures and objects! I wonder what it does to constructs and undead?
Anyway, base the ability and other progressions on the gold dragon?
Yes, statwise it's just a reskinned BECMI gold dragon.
I think we'd better consider changing some of the gold dragon's SLAs and/or special abilities though.
EDIT: Before we go to far, we need to decide what to call this dragon - its BECMI names of "Amber Gemstone Dragon"/"Amber Dragon" and "Brown Dragon" are already taken.
Shall we simply call it the Mystaran Amber Dragon? The only synonym for Amber I can think of offhand is electrum - but there's already an electrum dragon too!
Do you sometimes get the feeling D&D has a surfeit of dragons?
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