Converting World of Greyhawk monsters

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Shade

Monster Junkie
I'm fine with the weight, but LA needs to be higher.

Using Savage Species method:
+2 for Natural Armor Bonus higher than +5
+1 for unbalance ability scores
+1 for three or more racial bonuses on skill checks
+1 for scent
-------------
+5 total

I could see dropping to +4.
 

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freyar

Extradimensional Explorer
Looks pretty good. Devastating charge needs the +x gore attack filled in.

Boy, I can see why ogre mages are considered over-CRed after looking at this thing!
 

Mortis

First Post
Shade said:
I'm fine with the weight, but LA needs to be higher.

Using Savage Species method:
+2 for Natural Armor Bonus higher than +5
+1 for unbalance ability scores
+1 for three or more racial bonuses on skill checks
+1 for scent
-------------
+5 total

I could see dropping to +4.
Yeah I didn't have Savage Species with me. I wouldn't go to +5 though, +4 seems a reasonable compromise.

Regards
Mortis
 


Shade

Monster Junkie
Mortis said:
Yeah I didn't have Savage Species with me. I wouldn't go to +5 though, +4 seems a reasonable compromise.

+4 it is. Favored class barbarian (like minotaur) or ranger?
 

Mortis

First Post
Shade said:
Favored class barbarian (like minotaur) or ranger?
Quite frankly I can see either choice being a good one - I suppose that mentally they are still similar to minotaurs so I slightly favour barbarian.

I wouldn't want to meet a raging manotaur barbarian though. :D

Regards
Mortis
 

Shade

Monster Junkie
Mortis said:
Quite frankly I can see either choice being a good one - I suppose that mentally they are still similar to minotaurs so I slightly favour barbarian.

I wouldn't want to meet a raging manotaur barbarian though. :D

Nor would I!

Is this one done?
 



Shade

Monster Junkie
Gingwatzim, Tim

CLIMATE/TERRAIN: Ethereal or Prime Material Plane
FREQUENCY: Very rare
ORGANIZATION: Solitary
ACTIVITY CYCLE: Any
DIET: Feeds directly upon victim's strength
INTELLIGENCE: Non- (0)
TREASURE: Nil
ALIGNMENT: Neutral

NO. APPEARING: 1
ARMOR CLASS: 0
MOVEMENT: 15
HIT DICE: 2
THAC0: 19
NO. OF ATTACKS: 1
DAMAGE/ATTACK: Nil
SPECIAL ATTACKS: See below
SPECIAL DEFENSES: Only hurt by spells and magical weapons
MAGIC RESISTANCE: Nil
SIZE: T (2' diam.)
MORALE: Fearless (19-20)
XP VALUE: 975

In free form the tim are blue, glowing spheres of sparkling energy. Their bound animate forms are limited to such things as frogs, spiders, fish, insects, snakes, or plants with unusual senses or abilities. They are usually bound to entryways or else physically restricted to an area, since they are incapable of understanding even simply commands. Their inanimate forms are restricted to the simplest of items, below even a +1 weapon or shield. Such items are limited to a single use per day since the gingwatzim powering it needs that long to recover.

Originally appeared in Greyhawk Ruins (1990).
 

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