Echohawk
Shirokinukatsukami fan
Mossmutter is looking good (although I'm not the best person to ask to check the detailed maths). Does the DC increase from effective HD mean that the False Keraptis template doesn't need to be fixed to deal with higher DCs after all?
One change to Mossmutter's hierarchical mind is that it can't transfer if Mossmutter dies: "If Mossmutter dies, so too does his hierarchical mind. Any remaining skin puppets immediately split and burst, forming new, quarter-strength, passive-state mold wyrms. (Because of Mossmutter's unique inception, none of his subsumed minds have the capacity to contain his fungoid consciousness.)"
For the tactics section, this text might be useful:
Drat. I've just discovered that Mossmutter is larger than we thought. He is described as a "50-foot-tall, 10-foot-diameter tower" that is rooted to the ground. Would that mean he is larger than Huge?
One change to Mossmutter's hierarchical mind is that it can't transfer if Mossmutter dies: "If Mossmutter dies, so too does his hierarchical mind. Any remaining skin puppets immediately split and burst, forming new, quarter-strength, passive-state mold wyrms. (Because of Mossmutter's unique inception, none of his subsumed minds have the capacity to contain his fungoid consciousness.)"
For the tactics section, this text might be useful:
Return to White Plume Mountain said:Melee Tactics
If the PCs have encountered any group of skin puppets prior to entering this chamber, Mossmutter has already summoned the other two groups (6d4+12 skin puppets) to his side as backup for the six who always work here. If the heroes bypassed all three skin puppet rings, the False Keraptis mobilizes them as soon as the party arrives. All 9d4+18 skin puppets begin moving to this chamber, arriving at a rate of six per round, beginning 3 rounds after Mossmutter notices the characters.
The False Keraptis can bend his gray, scaly length with ease to position his mouth anywhere within a 50-foot-radius of his base. He uses his rows of gnashing
teeth to bite opponents or coughs his spores over a group of foes. Meanwhile, Saprophis engages the nearest fighter with Frostrazor, the fungus hulk attacks any
convenient foe with its horrible violet-dripping claws, and the six skin puppets initially in the chamber attack physically. As more skin puppets arrive, three from each
group of six find a relatively safe location and channel spells for Mossmutter while the other three wade into melee. Note that Saprophis will not attack his brother Thallo under any circumstances, but Mossmutter is more than willing to cough on the gnome and infect him with spores.
Drat. I've just discovered that Mossmutter is larger than we thought. He is described as a "50-foot-tall, 10-foot-diameter tower" that is rooted to the ground. Would that mean he is larger than Huge?