Hypersmurf
Moderatarrrrh...
So a Ghost cannot be hit by a Ghost Touch weapon? That's, umm, interesting....
It can when it manifests...
-Hyp.
So a Ghost cannot be hit by a Ghost Touch weapon? That's, umm, interesting....
Monsterous Regeneration turns all damage into subdual and
Favor of Ilmater makes you immune to subdual damage.
Nice tactic, but unfortunately it's dependent on the DM's interpretation. I would personally would rule that the combo doesn't work like that.
Out of curiosity - what would you rule the effect of someone with those two spells running getting hit with a longsword for 8 damage would be?
-Hyp.
I'd rule that the character ends up with 8 points of subdual damage.Hypersmurf said:
Out of curiosity - what would you rule the effect of someone with those two spells running getting hit with a longsword for 8 damage would be?
I'd rule that the character ends up with 8 points of subdual damage.
My rationale is that Favor of Ilmater would be invoked first. Since none of the incoming points are subdual, they are not prevented. Then Monstrous Regeneration kicks in, and converts the damage to subdual. The points are already "past" FoI, so the immunity does not stop them.
I've been told that this is a bit contrived, but the other obvious interpretation makes a character immune to all forms of damage. That's not an effect I ever want to see in a D&D game.
Remember, Monstrous Regeneration has "holes" for Acid and Fire damage. 8)