Fredrik Svanberg
First Post
neoweasel said:No you're not. Reach weapons only threaten adjacent squares.
Oh, ok. Nevermind then. But perhaps the guy who wrote up the list for what abilities goes with what weapons made the same mistake I did.
neoweasel said:No you're not. Reach weapons only threaten adjacent squares.
zoroaster100 said:The warlord builds are transposed, at least as far as at-will powers. The at-will powers suggested for inspired warlord are intelligence based and the at-will powes suggested for tactical warlord are charisma based, when they should be the opposite.
No. Using normal movement rules, those squares are more than 2 distant from the origin square. Except for the first square, the burst seems to use normal movement rules. It seems to work similar to a Spread in 3.5e.RigaMortus2 said:On page 281, the image that shows how a Burst 2 works doesn't seem right to me. Wouldn't the 2 top left squares be affected by the burst as well?
Oldtimer said:No. Using normal movement rules, those squares are more than 2 distant from the origin square. Except for the first square, the burst seems to use normal movement rules. It seems to work similar to a Spread in 3.5e.
A) No, since you can't use the diagonal (can't move diagonally past a blocked square), it is 3 away from the origin.Kraydak said:A) The top, second from left square is only 2 away from the origin square.
B) I don't see any indication that bursts/blasts care about obstacles when determining their area.
Oldtimer said:A) No, since you can't use the diagonal (can't move diagonally past a blocked square), it is 3 away from the origin.
B) Page 280: "When you make an area attack or a close attack, a target has cover if there is an obstruction between the origin square and the target" I take that as an indication that they care about obstacles.
Agreed. Green Ronin does this with for their Mutants & Masterminds line, and even set up official errata threads on their company message boards to list the errors and then try to correct as many as possible before the book goes to print. And as an added bonus, give those that bought the pre-release pdfs the option to update with the corrected version a bit later after the book hits the shelves. And it's worked out pretty well so farAria Silverhands said:This much required errata is ridiculous. They should have released the near-final pdf's to the public for a nominal fee and used everyone as proofreaders.
LOL. Seriously.Aria Silverhands said:This much required errata is ridiculous. They should have released the near-final pdf's to the public for a nominal fee and used everyone as proofreaders.
For Green Ronin, a small, privately-held (so far as I know) company.Donovan Morningfire said:And it's worked out pretty well so far![]()
Fifth Element said:Try selling this to management of a large corporation: "Yeah, we'd like to release the new game, the one we've spent millions on developing, for a nominal fee because we think it needs more proofreading. Don't worry, I'm sure no one will post it on the internet or anything."
FabioMilitoPagliara said:I have a problem with damage from lack of food/air
it calls for 1hp of damage for each character levels
while I understand the reasoning of this
maybe the damage should be hp damage=hp from healing surge or half that, 1hp/level make for a longer death at 1st level than at 30th level
neoweasel said:No you're not. Reach weapons only threaten adjacent squares.
Paladins can give their HS to other characters. The fighter only has to heal himself, and the cleric's and warlord's powers trigger using the target's HS. That probably explains it.furthestaway said:I'm not sure if this is an error or not, but I've noticed something odd with Healing Surges. Both Leaders get 7+con/day, and all the Strikers get 6+con/day; however, one Defender (the paladin) gets 10, while the other (the fighter) only gets 9.
Are Paladins actually meant to have more healing surges than Fighters, as I can't really think of a reason why (the Divine Leader doesn't get any more than the Martial Leader, so that can't be why)?