pawsplay
Hero
There is no reason at all to assume a duellist is actually going to cast aside their armor as soon as they enter the class. It's also not a given that entering a PrC as soon as possible is the most effective build.
Fig 4/Rog 3/Duelist enters the class one level later, but gives you Tumble ranks, and what amounts to +2d6 damage if you win initiative, which you will. Plus evasion is nice. Fighter gets you feats, and Weapon Specialization (rapier).
For the first two levels, stick with the mithril and such. Then at 3rd level, ditch the armor and switch to bracers. You'll end up with a fantastic touch AC.
Straight up fighter is nice, too, for a somewhat different kind of duelist. Ever noticed that you can Power Attack with a rapier? How about Leap Attack for a feat?
Fig 4/Rog 3/Duelist enters the class one level later, but gives you Tumble ranks, and what amounts to +2d6 damage if you win initiative, which you will. Plus evasion is nice. Fighter gets you feats, and Weapon Specialization (rapier).
For the first two levels, stick with the mithril and such. Then at 3rd level, ditch the armor and switch to bracers. You'll end up with a fantastic touch AC.
Straight up fighter is nice, too, for a somewhat different kind of duelist. Ever noticed that you can Power Attack with a rapier? How about Leap Attack for a feat?