laughinggas
First Post
In the CoS campaign I am in, we have just reached lvl 5. The party consists of a Moon Druid, Light Cleric, Conquest Paladin, Gunslinger Fighter, and Pact of Chain Warlock (me).
Cantrips:
Eldritch blast
Minor Illusion
Friends
Shocking grasp (from Spell Sniper)
Lvl 1:
Hex
Shield
Lvl 2:
Hold Person
Misty Step
Suggestion
Invocations:
Agonizing blast
Mask of many Faces
Voice of the Chain Master (I have an Imp)
Feats:
Spell Sniper (Vuman)
Inspiring Leader (lvl 4)
I plan on either +2 Cha or Warcaster/resilient con at lvl 8
Charisma is at 18
So the question is what lvl 3 spells to learn? I plan on forgetting shield and the following list are the ones I am considering:
Blink (I am unsure if this works in Barovia)
Counterspell (concerned about limited slots but I am the only one)
Elemental Weapon (for our fighter's gun)
Enemies Abound
Hunger of Hadar (Major Creep Factor)
Hypnotic Pattern (Concerned about doubling down on wis save debuffs)
Summon Lesser Demon (More of a cast and then flee battle type of spell but seems fun)
Any input would be greatly appreciated.
My DM has implemented a modified spell slot progression. At lvl 6, I will have 3 slots and at lvl 9 or 10 I will have 4.
Cantrips:
Eldritch blast
Minor Illusion
Friends
Shocking grasp (from Spell Sniper)
Lvl 1:
Hex
Shield
Lvl 2:
Hold Person
Misty Step
Suggestion
Invocations:
Agonizing blast
Mask of many Faces
Voice of the Chain Master (I have an Imp)
Feats:
Spell Sniper (Vuman)
Inspiring Leader (lvl 4)
I plan on either +2 Cha or Warcaster/resilient con at lvl 8
Charisma is at 18
So the question is what lvl 3 spells to learn? I plan on forgetting shield and the following list are the ones I am considering:
Blink (I am unsure if this works in Barovia)
Counterspell (concerned about limited slots but I am the only one)
Elemental Weapon (for our fighter's gun)
Enemies Abound
Hunger of Hadar (Major Creep Factor)
Hypnotic Pattern (Concerned about doubling down on wis save debuffs)
Summon Lesser Demon (More of a cast and then flee battle type of spell but seems fun)
Any input would be greatly appreciated.
My DM has implemented a modified spell slot progression. At lvl 6, I will have 3 slots and at lvl 9 or 10 I will have 4.