Cosmere Overtakes Avatar Legends To Become Biggest TTRPG Kickstarter Ever!

Brandon Sanderson has yet another world record to his name!

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With a full five days left to go, Brandon Sanderson's Cosmere RPG has passed Avatar Legends' record of $9.5M to become the highest funding tabletop roleplaying game podcast ever! Just its first-day total of $4.3M put it at #4 in the official Million Dollar Kickstarter Club, and it looks set to comfortably set a lead of at least $2M. Backer Tracker currently projects a total of just under $12M, while Kicktraq predicts $12.3M.


While the backer count is under half that of Avatar, the Cosmere dollar total is currently sitting at nearly $9.8M. Brandon Sanderson already holds the Kickstarter record for the most funded project ever--his novel series made over $40M on Kickstarter in 2023!

Published by Brotherwise Games, the game encompasses Brandon Sanderson's entire universe of novels. It includes a world guide, a rulebook, and an adventure called Stormlight Stonewalkers. It's a new game system, based on a d20 mechanic with talent trees and skill-based magic.

It only remains to be seen how far it can go--but one thing is for sure: Brandon Sanderson has yet another world record to his name!

 

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Parmandur

Book-Friend, he/him
I suspect as others have said earlier in this thread I there are a significant portion of Cosmere fans buying in for collector completeness and /lore book reading fanboy purposes who may well want to try to play once they have the books but aren't coming from a TTRPG playing background and are never likely to be active players.
I still think this will probably be seeing reasonable amounts of play in 5 years as they are planning to release sets for more Cosmere worlds so that will help keep the community active
And I think I read somewhere and didn't just dream it up (maybe) they (the designers) want the system to be useable as a generic system for other games.
Some of the comments about system love up thread point that this could be a thing but I think that would be the true measure of longevity - if the system can survive separate from the Sanderson Brand.
Lastly I suspect, like Avatar, a large part of the player pool won't overlap with us forum posting, blog reading general TTRPG fans they'll all be on their new fangled Cosmere RPG specific discords and tik-toks and the two communities will have limited interactions so I think the true size of the player community won't be visible to us anyway.
In this case, a lot of the buzz is coming from the playable demo test they put out: this is a solid system eith a lot of potential for growth.
 

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Nikosandros

Golden Procrastinator
My recommendation would be the 2013 Hugo award winning novella The Emperor's Soul: it is nice and short without any immediate ties to a longer work, and showcases all of Sanderson's strengths as a writer.
This isn't the thread to delve into this, but I followed your advice and I appreciate it. It was a good reading and I'm likely to read more from Sanderson.
 

VenerableBede

Adventurer
And I think I read somewhere and didn't just dream it up (maybe) they (the designers) want the system to be useable as a generic system for other games.
Some of the comments about system love up thread point that this could be a thing but I think that would be the true measure of longevity - if the system can survive separate from the Sanderson Brand.
Yes. It’s called the Plotweaver system, they promised an OGL for it, nothing so far on if any existing OGL options will be used or if, like the game system, the OGL will be customizable.
 

Parmandur

Book-Friend, he/him
The Cosmere RPG has cracked the top 10 Kickstarters, edging out the Peeple Watch E-Paper campaign wirh $10.269 Million. Next major milestone would be The Legend of Vox Machina at #9, with $11,385,449.
 

Parmandur

Book-Friend, he/him
This isn't the thread to delve into this, but I followed your advice and I appreciate it. It was a good reading and I'm likely to read more from Sanderson.
Well, on topic, they have outlined their plans past Stormlight and Mistborn, which include an Elantris Worldbook and ruleset (the novel Elantris is on the same planet as Emperor's Soul, and their is a long simmering Elantris 2 that may bring them together to some extent):

Screenshot_20240825_131859_Chrome~2.jpg
 

mamba

Legend
They are certainly ambitious with this… one thought that crossed my mind is how distinct these worlds are.

A lot of the blame for TSR failing was put on them supporting too many settings, is this essentially a similar case or are they more like different regions within the Forgotten Realms? The fact that they have a rulebook for every world rather than a world book and adventure only makes me think that they are really closer to separate settings, but not sure
 

dbm

Savage!
Supporter
The fact that they have a rulebook for every world rather than a world book and adventure only makes me think that they are really closer to separate settings, but not sure
It reminds me strongly of the FFG Star Wars RPG where there were three lines which were similar but different. They were fully stand alone but could be used together.

The fact that some of the team previously worked on the FFG Star Wars game is probably no coincidence.
 

Parmandur

Book-Friend, he/him
They are certainly ambitious with this… one thought that crossed my mind is how distinct these worlds are.

A lot of the blame for TSR failing was put on them supporting too many settings, is this essentially a similar case or are they more like different regions within the Forgotten Realms? The fact that they have a rulebook for every world rather than a world book and adventure only makes me think that they are really closer to separate settings, but not sure
I see where you are coming from with this: the thing is, these are less "different Settings" like The Forgotten Realms, Mystara, Spelljammer, and Greyhawk and more "different games" like Dungeons & Dragons, Gamma World, Boot Hill, and Star Frontiers (albeit with an underlyingly compatible house system).

A better model than 2E might be 5E: they are doing a Stor.light set of books in 2025, and a Miatborn set of books in 2026, and have 4 other Settings already queued up (Elantris, Warbreaker, White Sand, and "Worldhopper" which will act as a sort of Planescape connecting other smaller world wirh the Big Five). Ot doesn't really seem thst they planning to put out more Stormlight Arc 1 (through Book 5) or Mistborn Era 1 & 2 support past rhe initial set of books: they look to each have enough material for GMs and players to go use those Settings for years each.

The two big issues with 2E Settijgs were sameness ("more D&D style fantasy, but this time with more Divine Right of Kings!"), but also running multiple ongoing product lines. 5E has been pretty successful with one-and-done approaches to Settings, and while this is more a three-and-done situation...they don't seem to ne trying to keep ongoing Stormlight releases in competition with 5 other worlds.

And because the characters from each world are so distinct, even of they play together it is more exciting to mix and match than it necessarily is woth D&D (a Mistborn, a Knight Rafiant, an Aqakener, and a Sandmaster walking into the bar is a very different energy than four Wizards with identical mechanics walking into a bar).

There are 6 basic non-Magic careers in the game, and each will have 3 talent tree paths they can follow (in Stormlight, the Agent can be a Thief, a Spy, or an Investigaor...or mix and match), ao 18 non-Magical "Class options" per rulebook.

The Mistborn book will replace 8 out of 18 from the Stormlight book (Spy is replaced with rebel...because there are not multiple nations in the Final Empire; Artifabrian is replaced with Inventor, because Elemental spirits are not being trapped to power minor magical items on Scadriel).

Om the magic side, there are 9 available Orders of Knight Radiant, each with 3 Talent tree paths. None of those translate to Mistborn in any form, so that is 27 "Class options" being replaced with 16 metals, each of which will get an Allomancy and Feruchemy Talent tree for 32 magical "Class options" (thrybwill by nature be more mix and match than Radiants: having 1 or 2 is common).

And both books will have different sets of Ancestries (no crab people on Scadrial, no Kandra on Roshar)

Mystara, Greyhawk, the Forgotten Realms, even Spelljammer or Dark Sun...did not replace most of the Class and Race options for AD&D.
 

Parmandur

Book-Friend, he/him
It reminds me strongly of the FFG Star Wars RPG where there were three lines which were similar but different. They were fully stand alone but could be used together.

The fact that some of the team previously worked on the FFG Star Wars game is probably no coincidence.
Yup, the design is pretty explicitly similar, bit made a bit more close to trad D&D aesthetics: the lead designer here for the Coamere RPG was the lead on Genisys.

Bodes well for non-Radiants playing at the same table as the Knights Radiant.
 

mamba

Legend
Mystara, Greyhawk, the Forgotten Realms, even Spelljammer or Dark Sun...did not replace most of the Class and Race options for AD&D.
agreed, which makes these more like separate but related TTRPGs, like you said. Kinda like 5e and its variants A5e, ToV, …

Wonder how that will work out, whether that then becomes one giant setting with lots of diverse races and classes or some people will focus on one and others on another.

Not sure anyone has done something like that before (maybe FFG SW did as mentioned, not familiar with it). As I said, ambitious, apparently even moreso than I originally thought ;)

Will be interesting to see how this evolves
 

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