I'm looking at the cost of spellcasting in the Adventure League Harried in Hillsfar and quite amazed at how cheap spells can be.
Eg Remove Curse is only... 90gp?
Raise Dead... 1250gp?
Comparing to gears, a magnifying glass is already 100gp and a Plate mail 1500gp. What this is telling me is that the godly powers granted by a deity or higher powers/immortals to a mere mortal is cheaper than mundane items, that a terrible curse (eg lycanthropy) removed is not as valuable as a piece of lens, and that a PC's life is cheaper than a metal suit. Of course DMs can adjust the spellcasting cost accordingly in their campaign but this is an interesting observation from the official material. For me, a Remove Curse would worth at least 1500gp (and with a quest) based on the rate of treasure the PCs gathered over the first few levels.
How would you charge for spellcasting service?
Eg Remove Curse is only... 90gp?
Raise Dead... 1250gp?
Comparing to gears, a magnifying glass is already 100gp and a Plate mail 1500gp. What this is telling me is that the godly powers granted by a deity or higher powers/immortals to a mere mortal is cheaper than mundane items, that a terrible curse (eg lycanthropy) removed is not as valuable as a piece of lens, and that a PC's life is cheaper than a metal suit. Of course DMs can adjust the spellcasting cost accordingly in their campaign but this is an interesting observation from the official material. For me, a Remove Curse would worth at least 1500gp (and with a quest) based on the rate of treasure the PCs gathered over the first few levels.
How would you charge for spellcasting service?