Cost of magic items you create (SOLVED!!)

Do created magic items count against wealth at full market price?

  • Yes. (full market price)

    Votes: 20 38.5%
  • No. (half value/creation cost)

    Votes: 28 53.8%
  • Not sure. I\'m waiting for more official confirmation.

    Votes: 4 7.7%

Ridley's Cohort said:
So what do you do when the fighter is 11th level with, say, 100k gp of stuff and the wizard is 10th level with 180k gp of stuff?

Do you take away 80k of stuff from the wizard...

Yes.

Ridley's Cohort said:
...and give him back the 10000 xp he spent?

No. He spent it.

Ridley's Cohort said:
It is unavoidable that item creation feats will affect the wealth of the character who takes them. That is how they are supposed to work.

I don't care if it effects just their wealth (coinage), but when it begins to affect the amount of power they can wield, then something is definately wrong.

Look, I don't have a problem with a 10th level caster having 49,000gp in gear and 49,000gp in coins, but I do have a problem if that same caster wants to use his coins to purchase an addition 49,000gp in gear.
 
Last edited:

log in or register to remove this ad

kreynolds said:


According to the way you do this, all spellcasters get twice the amount of stuff. Or are you saying that all of your spellcasters could have twice the amount of stuff, but they don't actually get twice the amount of stuff, thus they have the normal amount of stuff?

With the limit of not being able to loose a level, this is a moot point. Wasting every XP and every gp and as much time as it takes to create items to = TWICE as much as another character at the same level would cost ANY role playing bonus I ever passed out at the table.
 

Weeble said:
With the limit of not being able to loose a level, this is a moot point. Wasting every XP and every gp and as much time as it takes to create items to = TWICE as much as another character at the same level would cost ANY role playing bonus I ever passed out at the table.

So the limitation in power comes from XP? Show me.
 

kreynolds said:

I don't care if it effects just their wealth (coinage), but when it begins to affect the amount of power they can wield, then something is definately wrong.

That probably? wouldn't happen with the limit of magic items that can be worn, used at one time.
 

Weeble said:
That probably? wouldn't happen with the limit of magic items that can be worn, used at one time.

Magic items do not have to take a slot. You can also combine multiple effects into a single item.
 


kreynolds said:

According to the way you do this, all spellcasters get twice the amount of stuff. Or are you saying that all of your spellcasters could have twice the amount of stuff, but they don't actually get twice the amount of stuff, thus they have the normal amount of stuff?

Yes, you are correct that a wizard could theorectically have twice as much stuff.

In fact, it never happens because of how a real player would play a wizard.

I expect wizards to be wealthier than their compatriots. IMHO, the reason they are given extra feats is so they can create items and spend the money bolstering the spellbook. At the end of the day, they are a bit wealthier than their compatriots and lag 1/2 a level or so in experience.

Artoomis, Small correction: the implicit assumption is that 12, 500 gp of magic is comparable to 1000 xp once you have spent a feat or two and acquired the prereq spells.
 


Let me first say that beyond a doubt, the table in the DMG for character wealth DOES NOT WORK. It is jacked.

Sorry, kreynolds, I was a little ambiguous at the end there. I would like to see a better table, but I definitely think you should use one (of some sort).

Ridley's Cohort, I am saying that two tables should be used, one for items and one for currency. And made magic items aren't the worst case, purchased and found ones are. I was trying to bring the focus away from JUST making the items to the table in general. It is skewed unless the PCs obtain all thier items in the same way.

A fighter or any other class that has saved every gold and sold every item for gold is much less powerful than the fighter that has NO gold because he buys magic items, even though his wealth level is half the other fighter.
 

Ridley's Cohort said:

Artoomis, Small correction: the implicit assumption is that 12, 500 gp of magic is comparable to 1000 xp once you have spent a feat or two and acquired the prereq spells.

Right. Because you spend 1/2 the market price in gold and 1/25 the Market price in experience points. Or 12.5 times the amount of gold you spend.

My mistake.
 

Remove ads

Top