kreynolds said:
Incorrect. Read page 145 of the DMG, Character Wealth, 2nd column. It is a guideline, but it is most certainly not restricted to creating characters above 1st level.
kreynolds said:Weeble. I read what you posted. There's no need to requote it.
Weeble said:It was an accident so there was no need to mention it.
Artoomis said:My mistake. It's right there in B&W.
kreynolds said:
Do me a favor? Tell Weeble that?![]()
Weeble said:I understand full well that this is a guideline. Even if you call it a rule, it has nothing to do with the thread starter.
kreynolds said:
Wow. You still don't get it. *shrug*
Artoomis said:
That said, I'd use creation cost, not market value. Characters who create itmes pay not only creation costs in gp, but also pay in experience points. For a lower level charactyers, this is quite significant - a higher level character can, if I remember a previous discussion correctly, effectively double his value of possesions by spending ALL his value on creating items - at the cost of about 1/4 to 1/2 a level, I think - that's because what you are "allowerd" at each level goers up faster than the number of experience points you need per level.