philreed said:
I think you can knock that number down to 1,000-1,500.
Yeah, sorry, I was considering only the biggest d20 print publishers with that number: Green Ronin, Mongoose, and Sword & Sorcery mayb manage a 10,000 unit print run, but you're right--most d20 publishers are happy to get 1,000-1,500.
Pramas said:
Nonetheless, I think it's undeniable that d20 as a whole has had an effect on D&D's bottom line. So does WotC care that GR released the Black Company? Probably not. But it should care that Black Company, Hamunaptra, Midnight, Scarred Lands, Warcraft, Diamond Throne, Iron Kingdoms, etc. are all out there and all offering viable alternatives to WotC's own material.
True, but every d20-logo'd book requires the Player's Handbook, and the PH is pure money for WotC now (they've recouped all the development costs by now, so their profit per core book is greater). Sure, if Joe Gamer buys a $30 d20 book from some other company, yes, WotC has "lost out" on the $2 profit they would make if Joe instead bought the latest $30 Eberron book, but Joe still had to buy his PH for $30, and that's about $4 in WotC's pocket.
I don't think we can really determine the actual effect without a nine-dimensional graph (# gamers vs. $ spent on WotC vs. $ spent on non-WotC vs. core book sales driven by d20 vs. people who use the SRD instead of a core book, etc.), but the WotC axis is just so big that every other part is almost insignificant by comparison. You're right, we should compare WotC to all non-WotC publishers ... but I still think it's a very small effect at best. Especially as the d20 license allowed WotC to stop making nonprofitable products (like adventures) and hand that business to someone for whom it is profitable (smaller publishers) and still reap the benefit of people needing to buy WotC books to use those nonprofitable products.
And sometimes those products help grow the market (which offsets the "only so many gaming dollars" problem). Take the Black Company setting for example. I'm certain there were non-gamers who picked up the game just because they're interested in the Black Company. Some of those may become gamers, and thus start spending money on gaming materials ... including WotC products, as they need the PH to play d20 products, and that may get them interested in non-BC gaming. WotC would never pursue the BC license because it's not mass-market enough for Hasbro to risk spending money on it ... but Green Ronin is willing to take that risk because it's easier for them to make a return on their investment. So GR takes a risk, and succeeds, and more people enter the d20 hobby, which is derived from D&D. WotC wins. (And catching up with the thread, I notice that's basically what Joe Mucchiello and some others have said.)
Staffan said:
I have a vague memory of some business guy from WOTC (Jim Butler?) mentioning that the first print run of the PHB was 500,000 copies, and had sold out. That was about 6-12 months after PHB 3.0 was first released, about the same time they raised the price on the core books from $20 to $30.
Yeah, that's just me (a) being conservative with my numbers, and still dwarfing non-WotC sales with those conservative numbers, and (b) hesitant to reveal information that may be proprietary, as I can't remember what figures are public and what aren't. In any case, the 3.0 PH print run was HUGE. And it sold out VERY quickly.
Rasyr said:
WotC already has a long history of moving release dates for card games and CCG expansions to the detriment of competitors. And I think that same mentality was part of the reason why 3.5 came out 2 years before originally scheduled. Think about it for a sec. Malhavoc announces its alternative PHB (the first such to be announced) and what happens? Shortly afterward 3.5 is announced. Malhavoc is told there are no issues about using the name Arcana Unearthed, and shortly afterwards Unearthed Arcana is announced (the gap between the two long enough for UA to actually be written). Valterra announces his controversial book, and boom! the d20 license gets changed before he can publish.
I don't believe 3.5 had anything to do with the announcement of AU. I was at WotC when we were working on 3.5, I was gaming with Monte while he and others were playtesting AU. I don't recall anything about "we have to beat Monte to the punch," but I could be wrong.
I don't believe there was any territorialism with the name AU. Monte asked WotC if it was OK, they said yes it was and IIRC told him that they were already planning a book they were going to call UA.
Anthony Valterra saw that they were going to change the d20 license by adding content restrictions, tried to get his book done before they did so, but the book was delayed until after the addition of the content restrictions to the license, so he made it a non-logo'd book.
Rasyr said:
Does the OGL hurt WotC's bottom line? Yes, it does. This may only be a tiny drop in the bucket to them, but it still affects the bottom line.
In the same way that a human is "affected" by the amount of blood lost from a mosquito bite.