Council of Thieves, Act I - The Bastards of Erebus [DISCUSSION]

Heya, CB. I went over Quinne's character sheet.

1. Her CMD should preferably be listed as +16, so I don't forget about the base 10.

2. I would prefer a notation about relevant AC penalties from armor worn somewhere on or around the character's skill section. Adventurers spend more time in armor than out of it, IME, so I like to default to the penalized total.
Roger, will amend.
 

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As for your question as written (unintentionally hilarious, btw!) the indigenous people of Erebus probably have horns, red skin, big claws, bat-like wings, and all manner of other devilish traits. :D

take note of the alternate description on the rg sheet of marcus.

also, I seem to have trouble deciding on a couple of traits... not sure what would add to the fluff of the charcter. do I have to take traits?

I guess for the master list, I cluld take suspicious, but still thinking on the campain list.

oh, and I have a smidgind of family history written from an idea i got from reading the pdf.
 

Afew minor alingment issues of information, but otherwise i have a character in the rg thread. I have at the top some goof off information, and an actual background / history at the very bottom. I was smitten with inspiration while i was waiting at the coffee shop to do a service call.

I hope it is good enough.
 

Hi, everybody!

Sorry for being quiet yesterday, I got wrapped up in an assignment and had liitle time for aught else.

So...where were we?

Shayuri, Thorn's character sheet looks great now, and is approved to start play. I'm perfectly happy with her remaining as an infernal-blooded human, I just wanted you to know your options. Sorry about the leather armor ACP gaffe, let's chalk that one up to temporary insanity. The other minor fixes are much appreciated!

SelcSilverhand, Mark Chance, and CanadienneBacon, thanks to all of you for amending your backstories to lead directly into the game's introduction. You all did a great job with it.

Up next, another close look at Marcus' character sheet...
 


Okay, Scott, getting down to the business side of things, here are some comments about the crunch on Marcus' sheet.

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He really looks quite good! I'm glad you were able to choose some traits, and the ones you picked are good choices, I think. Really, I just have a couple of small points to raise...

1. Should his attack be +5 with the rapier? +1 BAB, +1 Focus, +3 DEX?

2. I wouldn't mind seeing his Ride skill adjusted for the -1 ACP of studded leather. I assume he'll be wearing his armor most of the time when adventuring.

Everything else looks fine! Well done.
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Everyone, I am happy to report that the IC thread for the game should be going live today! (Barring any unforseen distractions or the like...)

At this time, Slip, Mero, Lady Quinne, and Rolf are ready to jump in and post as soon as it's up.

Shayuri and Scott, Thorn and Marcus will be eligible to jump in and post as soon as you have established a point of contact with Janiven in their respective backgrounds. It doesn't have to be a lengthy encounter written up, a simple paragraph will suffice.

All for now, check back later for link to the game thread! :)
 

Briefly, a couple other aesthetic issues to raise.

1. Shayuri, did we ever establish a color for Thorn's speech? I can't recall that we did, but I may have overlooked it.

2. For those half of you that don't have pictures of your characters in the rogue's gallery, I would request that you try to find one. Combat maps for the game will be made using screenshots of Maptool, and I'd prefer a pic of your choice so I can make appropriate tokens. Thanks!
 

Mal, when you get the IC up will you please include a link to it in your sig? I've been using your sig links to access the RG, and have found it to be a timesaver.
 


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