Council of Thieves, Act I - The Bastards of Erebus [DISCUSSION]


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Scott, I can see that Marcus isn't quite finished yet, but I thought I'd remind you of a couple of things that are unique to character creation using the PFRPG.

1. Don't forget to pick a favored class for Marcus. If it's fighter, he can take one extra hp or one extra skill point.

2. Don't forget about Traits, also. He can have one campaign trait from the player's guide, and one other trait from the master list (available as a free download at Paizo).
 

Shayuri,

I'm digging into Thorn's character sheet right now, and I've discovered that I made an embarrassing mistake. In reading Thorn's background, I somehow came to the erroneous conclusion that you had intended her to be a tiefling. I see now that was an error, and that she is actually a human with just a touch of infernal heritage. Perfectly fine, of course, but it renders some of my thinking that I posted yesterday about her motives for attending Janiven's meeting...well, irrelevant (or at the least, less relevant).

So, sorry for my goof-up! :o Actual comments about her character sheet to follow shortly...
 

Well, according to the fluff text for the Infernal Bastard background in the pdf, she IS a tiefling.

Mechanically she's not, because that would entail a +1 LA...but for purposes of theme and roleplaying, Thorn's a teefer.

That's how I read it at least.
 

Shayuri, here are my comments regarding Thorn's character sheet...

[sblock]
1. There are a few missing elements I wouldn't mind seeing added. Specifically, they are CMB, CMD, INIT, Touch AC, Flat Footed AC.

2. I believe you have shorted her one point on the point buy, I calculate your totals as 14 points.

3. I didn't see a favored class specified anywhere. If you want it to be Rogue, she can take your choice of an extra hit point or extra skill point.

4. Several of her ranked skills are affected by her ACP, so I'd like to see that noted in the skills section. I presume she'll be wearing her armor most of the time while adventuring.

That's all for the moment, please have a look over these matters, and let me know if you disagree with anything. Thanks.[/sblock]
 

Well, according to the fluff text for the Infernal Bastard background in the pdf, she IS a tiefling.

Mechanically she's not, because that would entail a +1 LA...but for purposes of theme and roleplaying, Thorn's a teefer.

That's how I read it at least.

Ah, good then. I feel like my comments from yesterday weren't wasted. :lol:

BTW, if you wanted to make her a full-fledged tiefling, I'm sure we could find a fair way to offset the +1 LA. It's up to you.
 

1. There are a few missing elements I wouldn't mind seeing added. Specifically, they are CMB, CMD, INIT, Touch AC, Flat Footed AC.

-- Oops, oversight...I'll fix that.

2. I believe you have shorted her one point on the point buy, I calculate your totals as 14 points.

-- Hmm! Odd. I'll look again.

3. I didn't see a favored class specified anywhere. If you want it to be Rogue, she can take your choice of an extra hit point or extra skill point.

-- Yar, I keep forgetting that favored class -matters- in Pathfinder. :)

4. Several of her ranked skills are affected by her ACP, so I'd like to see that noted in the skills section. I presume she'll be wearing her armor most of the time while adventuring.

-- Leather armor hasn't got an ACP.

As for the tiefling thing, given the general 'upgunning' of PC races in Pathfinder, they're probably not far from LA 0 already, really. They were always weaker than Aasimar.

That said, I'm happy with her how she is. In a lot of ways, a tiefling is a step down from human. I get +2 Dex regardless, and the +2 Int is pretty well simulated by the human bonus skill point...and I don't have to deal with a Cha penalty this way. Plus I get a bonus feat. A cantrip cast at will is approximately 100x better than Darkness cast 1/day (Darkness being one of the lamer spells in existence). The only thing being a 'real' teefer has to offer is the Native Outsider creature type...which is a highly situational advantage...and the energy resistances, which are essentially pointless once we hit level 6 or so.

So...yeah, I'll stick with her as written. Thanks though! :)
 


Hey, Mark, howzabout using some of that free time to write up some b/g for Rolf, in which he is contacted by Janiven and agrees to attend her secret meeting, huh? :)

Well, it might not be quite what you were looking for, but I updated Rolf with an incident that led to him attracting Janiven's attention.
 

Scott, I can see that Marcus isn't quite finished yet, but I thought I'd remind you of a couple of things that are unique to character creation using the PFRPG.

1. Don't forget to pick a favored class for Marcus. If it's fighter, he can take one extra hp or one extra skill point.

2. Don't forget about Traits, also. He can have one campaign trait from the player's guide, and one other trait from the master list (available as a free download at Paizo).

!1 Favored class: Fighter, and added 1 skill point (Climb)

I am having some trouble with an idea. I wanted to give him a craft and a profession that he has been learning on an apprinticeship where he might have run accross his family line. purely for the purpose of 'fluff' I may never put another skill point in it, I msy do so anyway.

I am thinking of Profession: scrivner and craft: paper making where he is working in a scrivner's shop and a document bearing his father's name required copieing by the shop. as for the paper making, he is responsible for the making of paper and parchment in the shop as part of his apprintice duties.

what dou you guys (and gal(s)) think?

I will be working on the traits. I need to down load them still.
 

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