Scorpio616
First Post
That is not the way the limitation on multiple spells works. The only limitation is when a spell with a bonus action casting time is involved. Nor does 5e have a prohibition on using Reactions during one's own turn.the PC cannot cast two spells in a single round (unless one is a cantrip).
Bonus Action
A spell cast with a bonus action is especially swift. You must use a bonus action on your turn to cast the spell, provided that you haven’t already taken a bonus action this turn. You can’t cast another spell during the same turn, except for a cantrip with a casting time of 1 action.
It's more that half a breath, but yes it is a brief moment of time, not something to be pondered over. No more time than I give to a Player once i say "the foe moves away from you, drawing an OA". I decided the onus is on the player to remember if they have a counterspell prepped and to decide if they want to use it. I also don't want other players to try to browbeat someone for half a minute into using one of their precious spells when the player had already decided against it.Really?
You actually have a "Verbal, Somatic & Material components" window of time in your game?
How does that work?
DM: "NPC 3 is casting a spell." half breath pause "Ok, since nobody counterspelled, this is what happens."
This seems a bit repetitive to actually have a "Verbal, Somatic & Material components" window of time in your game.
"The robed goblin begins to incant and perform gestures for a 3rd level spell," Since they person with the counterspell knew fireball, I added "possibly fireball". I'll then look at the players with counterspell for a brief time before describing the spell's effect.
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