Pickles III
First Post
Counterspelling a counterspell is a separate issue.
I am not sure I would allow that. Probably there is nothing preventing it in the rules (if you can take a reaction while still busy in another action), but I would go with a simple "you can't cast a spell while you are still casting another spell".
Out of interest what about a 3rd party doing it? It seems like packs of counterspelling characters could really change the game dynamics.
Also do they have to decide to counter a spell before they see the results of other counterspell attempts on the same spell? Probably best to avoid multiple characters with counter magic but I just know that one day I will sit down at an AL table with 2 abjurers.
I have no strong opinions on this whole counterspell thing yet I would need to see it all in play. I did use some NPC counterspellers who were there to frustrate & annoy the party as they are intended as long term antagonists.
We had a discussion about how to handle it & the players wanted to have a fairly open & explicit version, so the full details of the spell are announced when it is cast & you get your chance to counter it. I see this as the magical energies appearing & the counterspeller creating a magic ward in time - like spider man using a web to block a missile or movie wizard duels where they throw up defensive spells.
I do not know yet if this is the healthiest version. The rules are obviously silent on the subject & any number of ways of playing counter spelling seem reasonable.