So my campaign is at 15th level. Coup de grace lets monsters do a crit with a standard action on helpless people. If you do damage equal to their bloodied value, they die.
On 15th level, I have 3 guys breaking the 100hp barrier. One at 125, one at 115 and 1 at 105. The other 3 are between 80 and 95.
Looking at the damage values of most monsters at this tier, coup de grace is ineffective for MOST monsters at this level.
As you get higher levels, it will become impossible except in rare circumstances.
Is that the intent of coup de grace - to only be useful at heroic tier and less so as you move up or is it bad design?
On 15th level, I have 3 guys breaking the 100hp barrier. One at 125, one at 115 and 1 at 105. The other 3 are between 80 and 95.
Looking at the damage values of most monsters at this tier, coup de grace is ineffective for MOST monsters at this level.
As you get higher levels, it will become impossible except in rare circumstances.
Is that the intent of coup de grace - to only be useful at heroic tier and less so as you move up or is it bad design?