Coupla new items


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hong said:
Shield proficiency is almost pointless. A masterwork buckler or light shield has no armour check penalty, so anyone can use one without problems.

I might add a rider saying that monks using this scabbard thingy can't use their flurry ability. Maybe something that says you have to use it in conjunction with an actual sword.

Grants the AC bonus if the matching sword is held in the other hand, but sword takes TWF penalty as though fighting with a light weapon in the off hand. Double AC bonus if matching sword is sheathed in the scabbard and wielder is using total defense (or similar) action.

Gives a reason to use it, a reason not to use it, and a reason not to fight at all. I would match each scabbard to an individual sword.

Cheers
Nell.
 

Eh, requiring TWF to get an AC bonus when you can get exactly the same (more, in fact) from a masterwork or mithral buckler/light shield is silly.

Reason not to use the scabbard? If you have a two-handed weapon, or want two-handed damage.

Otherwise, the whole point of the scabbard is to cater for the situation where you don't want to go the 2-handed route, but also (for fluff reasons) don't want said shield/buckler. In powergaming terms, there is almost no reason to use this scabbard; the shield gives you more, and can be loaded out with other enchantments like fortification as well. The only exception might be monks, who lose a crapload of abilities if they use a shield, but that's a special case already mentioned.
 
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I disagree with the "no advantages" thing, because social acceptability and social invisibility are advantages.

You can't wear a shield everywhere. There are many occasions at which it is appropriate to wear a sword, but not to carry a shield (or wear full armor, etc.). Think of the sheath as a free Glove of Storing for your mithral buckler.

Perhaps a buckler should be strictly mechanically better, since it's designed to be a shield. However, the advantages of being more prepared than you appear should not be overlooked.

-- N
 

Nifft said:
I disagree with the "no advantages" thing, because social acceptability and social invisibility are advantages.

You can't wear a shield everywhere. There are many occasions at which it is appropriate to wear a sword, but not to carry a shield (or wear full armor, etc.). Think of the sheath as a free Glove of Storing for your mithral buckler.

Perhaps a buckler should be strictly mechanically better, since it's designed to be a shield. However, the advantages of being more prepared than you appear should not be overlooked.
If the advantage is solely in terms of social acceptability and social invisibility, then it should be balanced out in terms of social acceptability costs, which aren't part of the standard item creation/pricing framework. Eg, if this scabbard is too good in your campaign because people can wear it in places that shields aren't allowed, then feel free to whack a +25% price multiplier on the thing, applying solely for your campaign. Me, I'll just use the standard paradigm; if it's good enough to price +10 swords, it's good enough to price a measly scabbard.
 

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