Shin Okada
Explorer
Deities and Demigods and SRD have rules regarding Divinity. But there is no rule or guideline for estimating a deity's CR. Or am I missing something?
It seems that "No fight against gods" were the basic design stance of 3.Xe. Still, something with Divine Rank 0 (Quasi-Deity or Hero-Deity) seems to be well within "challengeable" opponent.
In my understanding, someone with Divine Rank 0 will get,
1) Maximum hit points for each Hit Die.
2) (Possibly) Faster Speed.
3) (Possibly) Better Natural Armor (+13 or the NA bonus of the original race).
4) Deflection bonus to their AC equal to their Charisma bonus
5) Immunities (Transmutation, Energy Drain, Ability Drain, Ability Damage, Mind-Affecting Effects).
6) Damage Reduction 10/Epic
7) Fire Resistance 5
8) Spell Resistance 32
9) Cannot die from natural causes
That's all. Assuming this is a kind of template which can be applied only to someone with 20+ HDs, how much should be the CR modifier? Do yo think +1 to be reasonable?
It seems that "No fight against gods" were the basic design stance of 3.Xe. Still, something with Divine Rank 0 (Quasi-Deity or Hero-Deity) seems to be well within "challengeable" opponent.
In my understanding, someone with Divine Rank 0 will get,
1) Maximum hit points for each Hit Die.
2) (Possibly) Faster Speed.
3) (Possibly) Better Natural Armor (+13 or the NA bonus of the original race).
4) Deflection bonus to their AC equal to their Charisma bonus
5) Immunities (Transmutation, Energy Drain, Ability Drain, Ability Damage, Mind-Affecting Effects).
6) Damage Reduction 10/Epic
7) Fire Resistance 5
8) Spell Resistance 32
9) Cannot die from natural causes
That's all. Assuming this is a kind of template which can be applied only to someone with 20+ HDs, how much should be the CR modifier? Do yo think +1 to be reasonable?
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