Artoomis said:I think it is also perfectly legitimate to call it a form of movement that happens to be 5-feet for everyone and is unrelated to any other movement speed a character might have.
ceratitis said:sorry if this came out a little harsh but honestly tripping a shark?!!!![]()
Z
PC or NPC friendly. But, if you allow the crawl speed to increase, then you can take a 5ft-crawl, right? If it's normal movement, then you can do anything you can do normally. You could crawl and draw a weapon as a free action, you can tumble, etc.Artoomis said:I'd say that allowing 10-foot crawls with Haste is the looser (more PC-friendly) interpretation.
Space Coyote said:Hehe, thats funny. I'm going to add that to my signature.![]()
Infiniti2000 said:PC or NPC friendly. But, if you allow the crawl speed to increase, then you can take a 5ft-crawl, right? If it's normal movement, then you can do anything you can do normally. You could crawl and draw a weapon as a free action, you can tumble, etc.
I don't like that interpretation, though I agree it doesn't explicitly call crawling non-normal movement. The fact that crawling is identified separately as it's own move action, however, very strongly implies that it's not normal movement. This is further reinforced by the additional rules on the 'movement'.
srd said:You can only take a 5-foot-step if your movement isn’t hampered by difficult terrain or darkness. Any creature with a speed of 5 feet or less can’t take a 5-foot step, since moving even 5 feet requires a move action for such a slow creature.
srd said:You may not take a 5-foot step using a form of movement for which you do not have a listed speed.
Infiniti2000 said:...While it may not break anything, it certainly doesn't make the monk feel any better. For example, a 6th-level unarmored monk gets a +20 enhancement bonus to speed and can only crawl 5ft. A dwarf fighter with full plate gets a +20 enhancement bonus to speed and can crawl 10ft. Give the monk a different enhancement bonus and suddenly he can crawl 10ft. How (a) is that fair, (b) does that make sense?
Infiniti2000 said:...This is (at least one reason) why it's not regular movement...
Haste said:All of the hasted creature’s modes of movement (including land movement, burrow, climb, fly, and swim) increase by 30 feet, to a maximum of twice the subject’s normal speed using that form of movement.
ceratitis said:so whats your point? imho any dm who allows someone to trip a shark underwater should simply resign, that is way too much silliness in the game. btw- do you know that sharks have to move all the time in order to breath? so beyond the silliness of tripping one its also an instant kill. and a shark out of the water doesnt crawl, it flops.
i dont think hourses know how to crawl. we werent talking about bezar animals being triped this was about humans who can walk/run/ get triped and crawl.
sorry if this came out a little harsh but honestly tripping a shark?!!!![]()
Z