keterys
First Post
I've been looking at running it for 4 people, and... how about just up everyone's level by 1?
For 3, there might start to be some more serious ability gaps, but 2 is still... close.
Anyhow, for a group of 5, Expected XP is
Lvl / XP
1 = 500
2 = 625
3 = 750
4 = 875
5 = 1000
Group of 4...
2 = 500
3 = 600
4 = 700
5 = 800
6 = 1000
Which seems _awfully_ close.
Group of 3...
3 = 450
4 = 525
5 = 600
6 = 750
7 = 900
Which is starting to lag notably behind, and they'd have worse treasure for their level, and less synergy potentially. Still, it's probably a pretty easy initial bandaid, and I doubt players would _mind_ being higher level.
For 3, there might start to be some more serious ability gaps, but 2 is still... close.
Anyhow, for a group of 5, Expected XP is
Lvl / XP
1 = 500
2 = 625
3 = 750
4 = 875
5 = 1000
Group of 4...
2 = 500
3 = 600
4 = 700
5 = 800
6 = 1000
Which seems _awfully_ close.
Group of 3...
3 = 450
4 = 525
5 = 600
6 = 750
7 = 900
Which is starting to lag notably behind, and they'd have worse treasure for their level, and less synergy potentially. Still, it's probably a pretty easy initial bandaid, and I doubt players would _mind_ being higher level.