Stormonu
NeoGrognard
"Deadly" is still in there. It'd just be anything in excess of the top of the Hard range.
The encounter budget is just there for the DM to gauge how difficult a fight may be and still be winnable within a certain boundary of danger. Nothing stops the DM from going over the top end if they want a real risk of TPK for the party, or wants to create an encounter that's "unwinnable" - they'll just go into it with that foreknowledge.
The WotC modules aren't easy. I've seen plenty of encounters within the books that are straight up TPKs waiting to happen if a party screws around thinking they're invincible. I just think with 10 years of experience with 5E they've got a better handle on what a 9th+ level party is capable of actually dishing out and accounting for that.
The encounter budget is just there for the DM to gauge how difficult a fight may be and still be winnable within a certain boundary of danger. Nothing stops the DM from going over the top end if they want a real risk of TPK for the party, or wants to create an encounter that's "unwinnable" - they'll just go into it with that foreknowledge.
The WotC modules aren't easy. I've seen plenty of encounters within the books that are straight up TPKs waiting to happen if a party screws around thinking they're invincible. I just think with 10 years of experience with 5E they've got a better handle on what a 9th+ level party is capable of actually dishing out and accounting for that.