Scott Christian
Hero
Here are a few I can think of:And that's that I am asking for
Tasks associated to a skill that would have a DC of 20 as an ability check.
But that's an ugly topic title.
- Getting the gist of a scroll when only certain words are visible or the language is dead and lost, but a few words have (insert language here like Sylvan) roots. If I were to do this, I'd either make it a real paper puzzle for the players to solve or have a degrees of success written out so they could find out some information even with a low score.
- Calming a wild stallion through animal handling or nature
- Identifying something that is far off in the distance (ie Is that a dark cloud or a conspiracy of ravens?) Again, I would probably have a degrees of success written out. For example, if they succeeded first try, they have four rounds to do whatever they want. Then the countdown of free rounds would begin from four down to three down to two down to, "Uh-oh. That's not a cloud."
- Balancing on a small ice flow that is floating on the water. Failure might mean it tips and you go splash.
- Keeping with the ice theme, holding onto a glacier edge for six rounds. I would imagine numbing fingers and slippery edges make it a 20.
- Trying to calm a bunch of drunk sailors down with an acting performance.
Of course, all of these are subject to have advantage/disadvantage depending on the context earlier rounds created and how the player describes what their PC is doing.