I am going to run a short campaign with some 19/20th level characters, and have given my PCs 580,000 gp to play with each. One of the PCs wants to create a magic spear with a bunch of abilities on it. As the DMG states, no one ability can be above +5, and combined abilities can not go above +10. The problem is that in the Magic Item Compendium, there are abilities that are listed not at +bonuses, but rather at +gp bonuses. Does anyone know how these are resolved when figuring the overall level of the weapon? Do they count against the +10 limit?