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D&D 5E creating slimes

Drago Black

Villager
i have seen numerous descriptors of wizards making slimes, but i have not seen any mechanics or feats for creating one. does anyone know if it is in the older books or the process for making one? i'm wanting to make some homebrew slime types
 

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tetrasodium

Hero
Supporter
I think some split in two with application pf slashing weapons and one of the recent eberron books mentions a miniature slime/g cube being a common digestif in droaam, so it cant be too much harder than basic gardening processes like growing a plant from a clipping at worst
 


To player: ask your DM.

To DM: I'd require alchemy proficiency for crafting, and probably cost 100 gp per HD. Remember that transport is going to be extraordinarily difficult.
 


It's worth mentioning that slimes are fantasy versions of real world organisms: Slime mold - Wikipedia so they can be perfectly natural organisms.

It a frequent trope that slimes are created by magical accident. An experiment goes wrong, the potions get spilled, etc. And thus is not something easily reproducible. Although gelatinous cubes are clearly deliberate creations.

Many types of monsters are said to have been created by wizards. This is another example of NPCs not following the same rules as PCs. High level NPC wizards have the following special traits: a) able to create monsters and b) completely insane.
 

Drago Black

Villager
It's worth mentioning that slimes are fantasy versions of real world organisms: Slime mold - Wikipedia so they can be perfectly natural organisms.

It a frequent trope that slimes are created by magical accident. An experiment goes wrong, the potions get spilled, etc. And thus is not something easily reproducible. Although gelatinous cubes are clearly deliberate creations.

Many types of monsters are said to have been created by wizards. This is another example of NPCs not following the same rules as PCs. High level NPC wizards have the following special traits: a) able to create monsters and b) completely insane.
that is good knowledge, i've been wanting to see the process that high level wizards use to create gelatinous cubes and certain slimes. i've had a few ideas like a slime that targets injuries and heals them because it was modified by alchemical process along with feeding it healing potions and healing spells to make it part of it's makeup. a soap slime that cleans dungeons and castles aka filth-eater slime, blood slimes that absorb lots of blood and are used my bloodmancers, and necro-slimes that heal undead but cause blight and necrotic damage(obviously created by lichs). just make a variety of slimes that are something that would be utility creations aside from large slimes like gelatinous cubes
 

If you can get hold of the classic Doctor Who story The Green Death, green slime pretty much identical to that found in D&D is the product of toxic chemical waste.
 

DEFCON 1

Legend
Supporter
To answer your original question... I do not know of any specific mechanics, feats or whatnot in 5E or any previous edition that deal with the creation of slimes. The most likely place to find something of this sort would be an old edition of Dragon Magazine, as they typically have all the weird rules that some random writer invents for an article... but I couldn't name a specific article or issue that deals with it. Sorry.

That being said... as far as ideas for established slime-related abilities that you could incorporate into your game, I'd say go looking for any bits and bobs related to the demon lord Juiblex, the Faceless One. It is the master of all slime-related stuff, so you could probably find cultists that have slime-related features to steal, rituals and the like connected to the demon lord etc. For 5E you can look at Out of the Abyss to see if it has Juiblex-related material... and from 3E I know the Book of Vile Darkness also has Juiblex/demon info in it.
 

jasper

Rotten DM
i have seen numerous descriptors of wizards making slimes, but i have not seen any mechanics or feats for creating one. does anyone know if it is in the older books or the process for making one? i'm wanting to make some homebrew slime types
Give college wizard full size fridge. Give him gift cards to local take out. College wizard will put leftovers in fridge and forget about them. Send adventure crew to clean fridge between quarters.
 

aco175

Legend
You may look at the necromancer class abilities and just modify somewhat. Maybe a slime familiar that is a personal garbage disposal. You may need to make weaker variants of other slimes already in books. Something like a lesser green slime or lesser brown mold.

You can change damage resistance/vulnerabilities. Black slime may be immune to acid, but lightning causes it to explode 5ft for some acid damage. The mephits are lesser elementals and could be used a bit for a template.
 


I once had a frozen gelatinous cube wash up on the shore of an arctic village. The person trying to usurp the jarl and get rid of the pesky no good party of adventurers served it as ice cubes in a "special" vintage drink. ;)
 

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